NKVD said:
thats what sucks...if you want encirclement and strategy in a FPS everybody is jumping everywhere and running changing gun every 4 seconds...
Not so with OFP's Conquer The Island. Each battle area is a, on average, 100KM
2 land mass, surrounded by water. And if people want to change their weapons away from base, they'll have to drive a support vehicle to a convenient & hidden place to some where near the combat (could be near the enemy base, or a choke point to stop the enemy getting more income). Income is gained by capturing & holding towns and victory is achieved by destroying all enemy buildings & the enemy Mobile Head Quarters (MHQ needed to place buildings & produce workers).
Due to the size of the islands and the amount of cover & concealment everywhere, strategy & tactics play a major part. Let's use camping as an example. In almost all FPS, camping is frowned upon & people are kicked & even banned for doing it. But in OFP, if you complain about a camper, you'll probably get laughed at & told that you should either learn OFP or go back to Counter Strike. Campers can be easily flanked (with various degrees of "easy", depending on how good the camper is), but if they seem to foil all flank attempts, you can always send (or lead) a bunch of tanks over to turn them into a sticky puddle of goo.
CTI is a masterpiece, I've never played anything else that gives you half the freedom for tacticle exercises that CTI does. if you have OFP+Resistance, I sugest looking for it, downloading it & having a go (can be played with 1 player, AI are automated). if you don't have OFP+Resistance, I suggest looking for it, although it might be hard finding a copy of Resistance these days.