civilizationfanatic2000
Prince
Military in Civ VI is too static. It never changes! It's too uniform, too.
Let's change this.
Manpower-
Manpower is given through an abstract number- it directly signifies how many units you can raise. If you run out of manpower, you cannot make more troops nor can you reinforce existing ones. You run out of manpower by losing units or reinforcing existing ones.
You gain manpower by- Centralizing your empire, increasing its population, making the culture more militaristic, and so on.
How do you raise troops now-
Click Raise Troops button, select how many troops you would like to raise, and boom they get built instantly
Differing Types of Military-
There will be five types of military units. Levied, Professional, Conscripted, Mercenary, and Fanatic.
Levied would consist of units such as Levy Footmen, Yeomen, etc. They do not get raised at the behest of the player, but instead the player has to click a 'Levy Troops button' through which all of their Vassals (consisting of cities, villages, or towns ruled by dukes, counts, lords, etc) have to go through a loyalty check. The player can see how many units the Vassals can raise and try to increase that number. This only applies in decentralized systems ala Medieval France
If a vassal fails the loyalty check, then it doesn't raise the units, if the loyalty lowers during a campaign then the vassal will declare war on the player.
Levied troops have no upkeep but you automatically disband them after every war (think: EU4 style war screens). They have low morale and lower quality.
Professional troops like Roman Legions or Prussian armies take more money to get started, much more effort by the player to try to get them started (centralize your empire a lot), but are much easier to raise. Click 'Raise Troops' button that's it.
They are very high quality, don't get disbanded after every war, but are expensive to maintain. Better for rich empires.
Conscripted troops are a mix of Professional and Levied troops, you can click Raise Troops, they get disbanded, and their quality is medium. Think most Chinese armies.
Mercenary troops, like medieval Italian mercenaries, are expensive to train and maintain, but are high quality and don't take away from your manpower. They attack you when you run out of money.
Fanatic troops are low quality, but they don't take away from your manpower and decrease unrest. Knight Templars, that sort of stuff. They don't get disbanded ever. If you betray their ideals they attack you.
Armies and Battles-
You automatically can form units into Armies at the beginning of the game. Battles are resolved like EU4, with each battle being between armies divided into phases. A melee phase, a arrow barrage phase, a charge phase, etc.
Let's change this.
Manpower-
Manpower is given through an abstract number- it directly signifies how many units you can raise. If you run out of manpower, you cannot make more troops nor can you reinforce existing ones. You run out of manpower by losing units or reinforcing existing ones.
You gain manpower by- Centralizing your empire, increasing its population, making the culture more militaristic, and so on.
How do you raise troops now-
Click Raise Troops button, select how many troops you would like to raise, and boom they get built instantly
Differing Types of Military-
There will be five types of military units. Levied, Professional, Conscripted, Mercenary, and Fanatic.
Levied would consist of units such as Levy Footmen, Yeomen, etc. They do not get raised at the behest of the player, but instead the player has to click a 'Levy Troops button' through which all of their Vassals (consisting of cities, villages, or towns ruled by dukes, counts, lords, etc) have to go through a loyalty check. The player can see how many units the Vassals can raise and try to increase that number. This only applies in decentralized systems ala Medieval France

If a vassal fails the loyalty check, then it doesn't raise the units, if the loyalty lowers during a campaign then the vassal will declare war on the player.
Levied troops have no upkeep but you automatically disband them after every war (think: EU4 style war screens). They have low morale and lower quality.
Professional troops like Roman Legions or Prussian armies take more money to get started, much more effort by the player to try to get them started (centralize your empire a lot), but are much easier to raise. Click 'Raise Troops' button that's it.
They are very high quality, don't get disbanded after every war, but are expensive to maintain. Better for rich empires.
Conscripted troops are a mix of Professional and Levied troops, you can click Raise Troops, they get disbanded, and their quality is medium. Think most Chinese armies.
Mercenary troops, like medieval Italian mercenaries, are expensive to train and maintain, but are high quality and don't take away from your manpower. They attack you when you run out of money.
Fanatic troops are low quality, but they don't take away from your manpower and decrease unrest. Knight Templars, that sort of stuff. They don't get disbanded ever. If you betray their ideals they attack you.
Armies and Battles-
You automatically can form units into Armies at the beginning of the game. Battles are resolved like EU4, with each battle being between armies divided into phases. A melee phase, a arrow barrage phase, a charge phase, etc.
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