Roland Johansen
Deity
I remember the wonderful "discussion" you had with Bhruic regarding "worker behaviour" and the like and that plus AI-build schedules would have to be yet another prime avenue for improvement. Not a simple problem at all to say the least!
Like Yakk said, the BTS AI is already very cool. Help on a project like this is zeroing in on the tough task of visualising "clear" avenues of progress that can be made through the haze and the maze of the "ghost in the machine" of unintended consequences.
Cheers.
Another difficult and interesting improvement avenue would be the AI assessment of the strength of an enemy stack of units compared to their own stack of units, especially when attacking cities. More in general, the AI battle behaviour might be an area that could be improved although I guess it's a hard nut to crack. Some discussion about this matter also took place in Bhruics thread.
Maybe easier would be improving the AI's use of money to spread corporations. From my experience, the AI is not very capable at saving money to spread corporations. It spends its money to upgrade units and rush buy stuff (according to Bhruic) and nothing is left for using the corporate executives it has constructed. Bhruic taught the AI to not build an endless supply of corporate executives, but the heart of the problem is the AI's problem with saving money for spreading corporations.