KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Currently unhappiness only shuts down production/caps population.
That is not an interesting effect and make happiness techs/buildings into pure population boosters.
So, what I am proposing is a different model for the effect of Unhappiness
When a city is sufficiently unhappy (due to foreign ownership, just being conquered, a 'civics' change, an unpopular war, etc.)
Then "Partisans" will spawn within the city radius (prefering defendible tiles that are not being worked near the city
The "Partisans" would not be player controlled, but instead would be linked to the city that spawned them and they would attempt to conquer it. (using a sensible AI)
If they conquered it they would either
1. return it to its 'proper owner' if it was not owned by the majority culture
2. turn it into a city state
The Partisans Linked to a city would be removed if the city was "liberated" either to its proper owner or to become an independent City-State.
(Partisans Might be somewhat controlable if the city was unhappy because of foreign culture.. ie that foreign civ would control them... but Partisans could never leave the radius of the city they were linked to.)
That is not an interesting effect and make happiness techs/buildings into pure population boosters.
So, what I am proposing is a different model for the effect of Unhappiness
When a city is sufficiently unhappy (due to foreign ownership, just being conquered, a 'civics' change, an unpopular war, etc.)
Then "Partisans" will spawn within the city radius (prefering defendible tiles that are not being worked near the city
The "Partisans" would not be player controlled, but instead would be linked to the city that spawned them and they would attempt to conquer it. (using a sensible AI)
If they conquered it they would either
1. return it to its 'proper owner' if it was not owned by the majority culture
2. turn it into a city state
The Partisans Linked to a city would be removed if the city was "liberated" either to its proper owner or to become an independent City-State.
(Partisans Might be somewhat controlable if the city was unhappy because of foreign culture.. ie that foreign civ would control them... but Partisans could never leave the radius of the city they were linked to.)