patinthedesert
Chieftain
I started playing Civ3 again, after many years. I play Civ 3 Complete on Steam. I am not any master player like many of you here - more of a casual player. Since I don't recall some of the ins and outs of how the various civs work I have had a couple of surprises. I played a recent game I wanted to comment on. I played a standard-size map at Warlord or Regent. It was set to continents and 70% water. When I saw most of the map later it had 3 continents and a couple of mini-continents and a few islands. There were 2 other civs on my continent. On initial expansion I ran into Egypt right away. After 2 wars I had destroyed them. The other civ was the Portugese. They had a weak position and I kept peace with them. Exploring at the stage of galleys showed me that the English occupied a nearby mini-continent and there were some other lands beyond that. By the way I was playing the Ottomans.
When I reached the stage for galleons and frigates, I also had reached where I could build Sipahi (spelling?) which was knight with heavy attack. I built up a fleet of frigates and galleons, about 6 or 8 of each. And an army with Sipahi, med. infantry, a few longbows and catapults. By my 2nd turn of war I had landed my first round of trips on his land and was in the process of taking a first town. Then the ManOWars appeared. Something like 4 or 5 of them started the attack. I did not know anything about England's UU. They have a heavy attack - the attack-defense are 4/2 where a regular frigate is 2/2. So if they attacked they were winning almost all the battles. Plus they have the unique property of "enslavement". When the ManOWar wins a battle it gets awarded a new ship. NOT one of my lousy frigates, a brand new ManOWar. So I got my butt kicked. Also he seemed to have +1 range of movement. I lost all my frigates, except 1 or 2 I had in reserve. I tried to retreat the galleons but most of them went down too. Those fresh-spawned ships were great at sinking another ship on the same turn. So I guess I walked into a perfect storm for the English, But I think the ManOWar is overpowered. I had to beg for a peace treaty.
I kept the game going and when I could build ironclads, built a new fleet of those. Usually hardly worth building because they don't last long, but I was feeling a lot of pressure to expand. I had riflemen and I think it was cannon to use with the cavalry. As I started the war I also tried to position ships to have a better chance to attack his ships first. It went better than the first time but it was still very expensive. Also when I got to where I should have been able to make infantry there was no rubber resource. Strategic resources seemed to be scarce on this map. It was turning into a war of attrition on the land of the English because I was not producing enough units to take him down. I saved the game but not sure I will go back to it. When checking the scores there are 2 more civs, America and Greece. America is weak but the Greeks have a continent to themselves and they have the highest scores by a good margin.
When I reached the stage for galleons and frigates, I also had reached where I could build Sipahi (spelling?) which was knight with heavy attack. I built up a fleet of frigates and galleons, about 6 or 8 of each. And an army with Sipahi, med. infantry, a few longbows and catapults. By my 2nd turn of war I had landed my first round of trips on his land and was in the process of taking a first town. Then the ManOWars appeared. Something like 4 or 5 of them started the attack. I did not know anything about England's UU. They have a heavy attack - the attack-defense are 4/2 where a regular frigate is 2/2. So if they attacked they were winning almost all the battles. Plus they have the unique property of "enslavement". When the ManOWar wins a battle it gets awarded a new ship. NOT one of my lousy frigates, a brand new ManOWar. So I got my butt kicked. Also he seemed to have +1 range of movement. I lost all my frigates, except 1 or 2 I had in reserve. I tried to retreat the galleons but most of them went down too. Those fresh-spawned ships were great at sinking another ship on the same turn. So I guess I walked into a perfect storm for the English, But I think the ManOWar is overpowered. I had to beg for a peace treaty.
I kept the game going and when I could build ironclads, built a new fleet of those. Usually hardly worth building because they don't last long, but I was feeling a lot of pressure to expand. I had riflemen and I think it was cannon to use with the cavalry. As I started the war I also tried to position ships to have a better chance to attack his ships first. It went better than the first time but it was still very expensive. Also when I got to where I should have been able to make infantry there was no rubber resource. Strategic resources seemed to be scarce on this map. It was turning into a war of attrition on the land of the English because I was not producing enough units to take him down. I saved the game but not sure I will go back to it. When checking the scores there are 2 more civs, America and Greece. America is weak but the Greeks have a continent to themselves and they have the highest scores by a good margin.