RebelSchutze
Chieftain
- Joined
- Oct 24, 2023
- Messages
- 18
Probably redundant questions, but want to ask them in a different way and get answers for the (current year).
Are there other mods than C3X that can be run to improve a vanilla or custom scenario for Conquests that can also be run in conjunction with C3X? I have been using C3X for a while now and ofc it is great. AI is probably my biggest concern, I am a little bit less interested in UI, even those those changes can be really cool too.
For the past few years or so I have fiddled around with the scenario editor and am familiar with how to create scenarios, add units. What are the best strategies for improving AI tactics/growth/resource domination by editing scenario/unit rules?
Also some other random questions -
Is a 360 x 360 map actually render 129,600 tiles or is it reduced to 65,535? I'd rather ask than count myself.
What is your favorite/recommended overhaul mod? No judgement if you are repping your own work, I also like my own mods the best because they are the way I want to play, but I can also appreciate and be impressed by the work others do.
Can more than 31 players be added, and if so, without a UI overhaul?
On GOG I have no issues, except often when I take a city I get a game freeze - is this fixable? The only times I don't have the issue is when I raze the city or retake one of my own cities.
Since this is my first post on here - and I might end up going down the bajillion-hour modding rabbit hole like I did for Kriegspiel for CoH2 - I figure I might introduce my Civ background. I picked up Civ3 PTO in 2003 when I was six years old - I saw it in a catalog, thought it was cool because it had pictures of soldiers and war stuff, and had my mom order it for me on CD. All in all it's probably the game I have logged the most hours in and have stood the test of time (pun intended) and I have returned to it again on GOG after a long hiatus of mil-sim shooters and RTS games. I never knew Conquests expansion existed until just 2 or 3 years ago when re-bought the game so it was a pleasant surprise. I recently picked up Civ6 complete on Steam for sale, and although it looks real good, and seems to have more sophisticated mechanics, just doesn't quite touch the same itch, especially in terms of customizability and mod-ability.
Are there other mods than C3X that can be run to improve a vanilla or custom scenario for Conquests that can also be run in conjunction with C3X? I have been using C3X for a while now and ofc it is great. AI is probably my biggest concern, I am a little bit less interested in UI, even those those changes can be really cool too.
For the past few years or so I have fiddled around with the scenario editor and am familiar with how to create scenarios, add units. What are the best strategies for improving AI tactics/growth/resource domination by editing scenario/unit rules?
Also some other random questions -
Is a 360 x 360 map actually render 129,600 tiles or is it reduced to 65,535? I'd rather ask than count myself.
What is your favorite/recommended overhaul mod? No judgement if you are repping your own work, I also like my own mods the best because they are the way I want to play, but I can also appreciate and be impressed by the work others do.
Can more than 31 players be added, and if so, without a UI overhaul?
On GOG I have no issues, except often when I take a city I get a game freeze - is this fixable? The only times I don't have the issue is when I raze the city or retake one of my own cities.
Since this is my first post on here - and I might end up going down the bajillion-hour modding rabbit hole like I did for Kriegspiel for CoH2 - I figure I might introduce my Civ background. I picked up Civ3 PTO in 2003 when I was six years old - I saw it in a catalog, thought it was cool because it had pictures of soldiers and war stuff, and had my mom order it for me on CD. All in all it's probably the game I have logged the most hours in and have stood the test of time (pun intended) and I have returned to it again on GOG after a long hiatus of mil-sim shooters and RTS games. I never knew Conquests expansion existed until just 2 or 3 years ago when re-bought the game so it was a pleasant surprise. I recently picked up Civ6 complete on Steam for sale, and although it looks real good, and seems to have more sophisticated mechanics, just doesn't quite touch the same itch, especially in terms of customizability and mod-ability.