Beyond, Beyond the sword

Well let me explain my idea in a little more detail.

In CIV we have units with different strengths. You can tick the option for stack attacks where your entire stack fights at once. It would be kinda like that, you'd still build individual units like spearman, axeman, archer etc but you could group them into an army, and that army would fight better then the individuals by themselves. It wouldn't be all that complex, just have the units all in one tile and they'd all attack and defend together.

When two armies meet there would be an animation of the battle. Battles would last between 5 and 30 seconds depending how big it is and you could employ different tactics during the battle. It would be decisions a general would make like your battle orders eg: "charge" or "retreat" or "pursue retreating enemy" or "send in reserve chariots" or "execute prisoners". I dunno where you got the racist undertones about Korean gaming from but that's not what I had in mind.

You'd need different units for different strategies. Siege equipment wouldn't need to attack cities one by one on their own, which is the dumbest part about CIV IMO. Instead, adding them to your army would drastically improve your ability to take cities with fewer casualties.
 
Saying Koreans take the cake for crazy Starcraft APM play is not racist in any way at all. I guess you don't know anything about Korea and its video game culture.

edit - by the way, APM stands for "actions per minute" ... perhaps you thought it stood for something else, I don't know
 
Yup got to agree here - Koreans are pretty awesome at no-life 'ing ! :D

Some cool ideas there plastiqe but that's just visuals + option to influence battles - to be honest I would be to lazy for that ! xD
 
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