Beyond the Sword Editor

Hey, fellas. Glad to read that someone is active in trying to make Civ 4 moddable for the standard players. I have no abilities on how to do this myself, so let me just give a hearty thank you and hope for the best.

That said, while the multitudes of us wait for your fine product, I wanted to know if anyone could tell me simply how to turn off the Global Warming concept in Civ 4. About 60% of scientists do not think Global Warming is happening - certainly not because of human beings, if it is - or would welcome gradual global increases to the tune of 1 degree Celcius every 100 years. I am one of those who has also disregarded the GW theory.

Please help me know how to switch this off. Thank you very much.
 
Where'd you here that 60% percent of scientests don't beleve in global warming?
 
Rather than worry about the science, let's just point out that global warming in Civ4 is a disaster of implementation.
 
I miss the days of Civ 2 where we could alter terrains with our engineers. Woe is me.

Anyway, does anyone know how to "turn off" Global Warming in Civ 4?

Also, how far along are we in developing a workable map editor here? It sucks that Firaxis didn't want to put in a real map editor, instead leaving us with that awkward "World Builder." Guys like me can't customize this game for crap.

Thanks be to the tireless soul who works for the benefit of others...
 
I miss the days of Civ 2 where we could alter terrains with our engineers. Woe is me.

Anyway, does anyone know how to "turn off" Global Warming in Civ 4?

Also, how far along are we in developing a workable map editor here? It sucks that Firaxis didn't want to put in a real map editor, instead leaving us with that awkward "World Builder." Guys like me can't customize this game for crap.

Thanks be to the tireless soul who works for the benefit of others...

In GlobalDefines.xml, change "20", which is the default, to look like this:

<Define>
<DefineName>GLOBAL_WARMING_PROB</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
 
I miss the days of Civ 2 where we could alter terrains with our engineers. Woe is me.

Actually, there is a mod/mod comp that allows just that, but I forget the name. (If you ask a question on the Mods/Mod Comps forum, you can find out.)

Also, how far along are we in developing a workable map editor here? It sucks that Firaxis didn't want to put in a real map editor, instead leaving us with that awkward "World Builder." Guys like me can't customize this game for crap.

There are several (just check out the 5-star-rated ones). Also, you can easily edit WBS files (i.e. maps) with Notepad, no less. (I made most of my scenarios that way, and still do.)
 
Thanks a lot, Duuk and Jeelen. I am going to check out your suggestions and see what happens. Thanks again, and take care.
 
God, I feel like a noob... but....

I've been trying to use this, but I can't get the Export button to work. I've used Excel and OpenOffice. In OpenOffice the button is clickable, but doesn't actually export anything. I've tried having it in just the root mod folder with nothing in it, with the default civ xml files, and also with just Assets\xml in the root folder. Nothing will work.

In Excel the button isn't even clickable. I've never used VB macros, so is there something I need to install or have forgotten to do?
 
alerum68,
If you're trying to edit xml files you might want to try my editor, the link for it is in my signature.
 
This looks very useful for the editing of the files, but I've already gotten alot of information put into the spreadsheet. Once I get that taken care of, I'll probably start using your editor.;)
 
so did people just move on from this? is there a "layman's" simple mod editor/creator?

Last question, is this compatible with the most recent update for BTS?

EDIT: I forgot to thank everyone for all their helpful advice. I am not a very good programmer, so I need a more fill in the blank approach to modding, and its getting closer and closer...
 
I appreciate all the work done in creating this spreadsheet. As, I have already added many units, I was wondering about progress of the ability to input existing spreadsheets. I have used spreadsheets to design and create these units, so this program would really be great if we could work that out. Otherwise, I may just continue copying and pasting.
 
Just got a private message regarding this topic. Honestly, I haven't visited these forums for years but I'll bet I'd do a far better job with an editor knowing what I do know compared to then.

The file I uploaded was for BTS, not only FFH (to answer the question.) I'm sorry I never finished this project; I don't even remember what came up. It has been so long.
 
well, this loks quite interesting, but does it work with open office?
because if it should, i'm doing it wrong :sad:
 
I'm sorry I have to revive this thread, but! I have Excel 2007, and I'd like to know how I can edit the macros/VBscripts.. When I go to "Show" and choose "Show Macros", there are no macros on the list.

Unfortunately, I have the program in danish (my native language), so the menus and functions have odd names.
 
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