dorkynorky
Warlord
- Joined
- Apr 2, 2008
- Messages
- 181
I need some advice to try and destroy Bibracte and avoid a space race loss. I'm used to being methodical in my military campaigns, but in this instance time is of the essence and so I figure I'd lay out my strategy and get some criticism. I'm feeling a bit wordy, so if you don't want to read a novel but might have some ideas to help me, skip down a bit.
Wow! What a game. Continents. I'm Willie on a continent with Hami and Ragweed. By the time I build up enough troops to begin conquering Ragmuffin I discover the other continent has Boudica as master of Hattie and Louie with a pathetic Asoka skulking as the lone unconquered civ. Needless to say, Boudica has billions of troops and Louie is well on the way to a cultural vic as a vassal.
I get Ragweed pacified while staving off an invasion attempt by Boudica. Rush my army over to India just in time to sneak in and destroy Orleans at 49k culture to avert the loss. Of course, Hami controls all the oil on my continent so I build an another army to wipe him out. Now the stage is set. Boudica walks over India and builds the Internet and collects all the techs Hami and Louie had been raking in, so now I'm facing the advanced military juggernaut, who of course has founded 3 corps as well.
I build up two 80 unit invasion fleets as Boudica builds the spaceship parts. I point my way to Robotics so that I can upgrade my large numbers of infantry. The fleets are launched. I have been gathering intelligence via subs and fighters (flying out of Egypt, love those vassals that give open borders) and can see that Boudica has about twice the navy I do so I've planned an amphibious assault to try and take out some of the ships in port.
Enough narrative, current status:
- I just got enough EP to get B's demographics and am at 0.6 in power. Still accounting for the fact that I've got over 90 percent of my decent land forces on her continent and she's got a much better navy and the few corp execs, I figure we might be even in ground/air forces (of course all her units are modern and the only modern unit I've got is mech inf.)
- She's built everything but the engines and cockpit, diplo screen shows she can research Fiber Optics
- I just took two cities, one on the east coast one on the west. Each is about 7 spaces from Bibracte with 1 intervening city.
- only 10 out of about 50 of my infantry have been upgraded to mech inf, but at 100percent gold I can upgrade 5 per turn.
- it will be 5-10 turns before I can get about 40 more troops in by ship, assuming I can get them past her superior navy
- it will be 10 turns before either of the cities I just took come out of revolt and I can get an airport built to expedite reinforcement.
My plan:
- for around 5 turns upgrade infantry and build bombers. Use the bombers to
- take out her aluminum, oil
- bomb any counter attacking troops
- bomb the defenses of intervening cities and Bibracte
- if I can reach another coastal city in a turn, do an amphibious assault to try and pick up another bomber base, downside is that with B's better navy any ships left in the water at the end of a turn will be toasted
- try and sneak a few troops in on ships
- follow this course until she gets fiber optics, then make my move on the intervening cities, leaving at most 5 defensive units behind. I only care about these cities as bomber bases and perhaps for reinforcements if I can get airports in. As far as I can tell I don't care if they are retaken as long as I can take Bibracte.
Do these plans seem solid and are there any other decent strats I'm missing. I could bomb her navy and hope to take them out opening the sea lanes, but I'm concerned such an approach will take too long.
In the end, if I can take Bibracte in 20 turns, I'll have to knock out another French city in an extra 10 turns to avoid cultural defeat. However, that shouldn't be too hard and then I'll have 40 turns left in the game to make up the score difference between myself and B, which should be a cake walk after I've taken or destroyed about 1/3 of her cities.
Wow! What a game. Continents. I'm Willie on a continent with Hami and Ragweed. By the time I build up enough troops to begin conquering Ragmuffin I discover the other continent has Boudica as master of Hattie and Louie with a pathetic Asoka skulking as the lone unconquered civ. Needless to say, Boudica has billions of troops and Louie is well on the way to a cultural vic as a vassal.
I get Ragweed pacified while staving off an invasion attempt by Boudica. Rush my army over to India just in time to sneak in and destroy Orleans at 49k culture to avert the loss. Of course, Hami controls all the oil on my continent so I build an another army to wipe him out. Now the stage is set. Boudica walks over India and builds the Internet and collects all the techs Hami and Louie had been raking in, so now I'm facing the advanced military juggernaut, who of course has founded 3 corps as well.
I build up two 80 unit invasion fleets as Boudica builds the spaceship parts. I point my way to Robotics so that I can upgrade my large numbers of infantry. The fleets are launched. I have been gathering intelligence via subs and fighters (flying out of Egypt, love those vassals that give open borders) and can see that Boudica has about twice the navy I do so I've planned an amphibious assault to try and take out some of the ships in port.
Enough narrative, current status:
- I just got enough EP to get B's demographics and am at 0.6 in power. Still accounting for the fact that I've got over 90 percent of my decent land forces on her continent and she's got a much better navy and the few corp execs, I figure we might be even in ground/air forces (of course all her units are modern and the only modern unit I've got is mech inf.)
- She's built everything but the engines and cockpit, diplo screen shows she can research Fiber Optics
- I just took two cities, one on the east coast one on the west. Each is about 7 spaces from Bibracte with 1 intervening city.
- only 10 out of about 50 of my infantry have been upgraded to mech inf, but at 100percent gold I can upgrade 5 per turn.
- it will be 5-10 turns before I can get about 40 more troops in by ship, assuming I can get them past her superior navy
- it will be 10 turns before either of the cities I just took come out of revolt and I can get an airport built to expedite reinforcement.
My plan:
- for around 5 turns upgrade infantry and build bombers. Use the bombers to
- take out her aluminum, oil
- bomb any counter attacking troops
- bomb the defenses of intervening cities and Bibracte
- if I can reach another coastal city in a turn, do an amphibious assault to try and pick up another bomber base, downside is that with B's better navy any ships left in the water at the end of a turn will be toasted
- try and sneak a few troops in on ships
- follow this course until she gets fiber optics, then make my move on the intervening cities, leaving at most 5 defensive units behind. I only care about these cities as bomber bases and perhaps for reinforcements if I can get airports in. As far as I can tell I don't care if they are retaken as long as I can take Bibracte.
Do these plans seem solid and are there any other decent strats I'm missing. I could bomb her navy and hope to take them out opening the sea lanes, but I'm concerned such an approach will take too long.
In the end, if I can take Bibracte in 20 turns, I'll have to knock out another French city in an extra 10 turns to avoid cultural defeat. However, that shouldn't be too hard and then I'll have 40 turns left in the game to make up the score difference between myself and B, which should be a cake walk after I've taken or destroyed about 1/3 of her cities.