NeoAnderson
Chieftain
- Joined
- Jan 3, 2006
- Messages
- 19
Modern Nuclear Submarine
NO idea why this one was not in the game... seriously, why would you take the game a step backward in this respect?
If possible, in the nuclear era, make 4 types of subs, those being attack, SSGN (cruise missile), SSBN (nuke launch), and transport.
JagPanzer
A tank with less defensive strength than a regular tank but an attack bonus vs other armor AND it's cheaper to make.
Blimp
Slow weak, but doesn't require airplanes to be invented to use, can move onto any type of square but doesn't have to land at a base like an airplane.
Possibly make some way for civilizations to build them early on, provided they have the necessary technologies, but it would be much more costly in ancient times.
Greek Fire Ship
Possibly needs some hard-to-get technology to build, but has very high attack bonus vs wooden ships.
Decereme
Galleys in Civ 4 are based on the Trireme which was the dominant sea vehicle for the Greeks and the Imperial Romans. Had Rome not lay content with supremacy over the Mediterranean, they would not have reduced their navy to simple trireme liburnians, but would have gone with much larger and stronger deceres (three oars per row, but a total of 10 men per three oars) or possibly much larger (16remes, and the fabled Ptolemian 40reme trimaran).
Therefore the Decereme would be a lot more expensive to build but be faster and more powerful in battle.
Corvi
Not actually a unit, but the Romans should have a Corvus-equipped boat which can transport legionaries and have a HUGE bonus versus other galleys provided a legion is onboard, but it would be one move slower (in real life the corvus made the galleys very unstable).
Steelclad
Ironclads could well have been built out of steel in the 1860s but due to the lack of the Bessemer process, steel was expensive to make.
Why not keep this option open though, as an alternative to ironclads, if your civilization has the ability to produce these boats in quantity.
Note, there was a 3rd generation Monitor class in the Spanish-American war made of steel.
Matchlock Troops
I don't know how you'd go about doing this, but possibly, make a way to make this unit available slightly before the musketman is.
Make it basically a crappier version of the ostensibly flintlock based musketman.
Testudo formation
The technique used by Romans (and the Myrmidons in Troy) of creating a makeshift moving fortress out of their shields.
Not a unit, but a promotion (Roman Legions would get it automatically).
Removes all bonuses from archers.
Cataphract
The concept of knights is strictly based on the existence of the Middle Ages, which in a game of Civ need not ever happen.
In those days feudalism dictated that landowners would arm themselves as private mercenaries to their lord, however this individualistic combat system prevented a very displined army.
Cataphracts, who were descended from the heavily armored cavalry of the Romans, and continued in the East Roman Empire, used traditional military drill tactics and would have wiped out a similarly sized group of knights.
So, consequently this unit should be more expensive to make, but not require feudalism, and be much more powerful.
Stealth Fighter/ATF
This needs to be back in the game!
Why was it taken out?
Armored Hellepolis
Very costly to build, and MUST move on roads but adds a huge bonus when attacking a city.
Biplane
Like the ones in WW1.
Trebuchet
Similar to Hellepolis but no defensive ability, but better range and power.
----------------
SPACE WARFARE
Hammer of God/Polyus
Sattelite that launches missles from space.
Can destroy any unit it points at.
Armed Spacecraft
Based on concepts like HyperSoar, the X-30, and NASP.
Can destroy sattelites or other spacecraft or bomb cities without being intercepted (usually).
Space Fighter
Not based on any concepts I know of, but basically a hybrid turbofan/scramjet plane that can briefly leave the atmosphere to attack and intercept armed spacecraft, drop capsules or other atmospheric fighers.
Drop Capsule
Capable of transporting any infantry unit to any point on the globe.
Disposable.
Ok, that's enough for now!
Anyone want to volunteer?
NO idea why this one was not in the game... seriously, why would you take the game a step backward in this respect?
If possible, in the nuclear era, make 4 types of subs, those being attack, SSGN (cruise missile), SSBN (nuke launch), and transport.
JagPanzer
A tank with less defensive strength than a regular tank but an attack bonus vs other armor AND it's cheaper to make.
Blimp
Slow weak, but doesn't require airplanes to be invented to use, can move onto any type of square but doesn't have to land at a base like an airplane.
Possibly make some way for civilizations to build them early on, provided they have the necessary technologies, but it would be much more costly in ancient times.
Greek Fire Ship
Possibly needs some hard-to-get technology to build, but has very high attack bonus vs wooden ships.
Decereme
Galleys in Civ 4 are based on the Trireme which was the dominant sea vehicle for the Greeks and the Imperial Romans. Had Rome not lay content with supremacy over the Mediterranean, they would not have reduced their navy to simple trireme liburnians, but would have gone with much larger and stronger deceres (three oars per row, but a total of 10 men per three oars) or possibly much larger (16remes, and the fabled Ptolemian 40reme trimaran).
Therefore the Decereme would be a lot more expensive to build but be faster and more powerful in battle.
Corvi
Not actually a unit, but the Romans should have a Corvus-equipped boat which can transport legionaries and have a HUGE bonus versus other galleys provided a legion is onboard, but it would be one move slower (in real life the corvus made the galleys very unstable).
Steelclad
Ironclads could well have been built out of steel in the 1860s but due to the lack of the Bessemer process, steel was expensive to make.
Why not keep this option open though, as an alternative to ironclads, if your civilization has the ability to produce these boats in quantity.
Note, there was a 3rd generation Monitor class in the Spanish-American war made of steel.
Matchlock Troops
I don't know how you'd go about doing this, but possibly, make a way to make this unit available slightly before the musketman is.
Make it basically a crappier version of the ostensibly flintlock based musketman.
Testudo formation
The technique used by Romans (and the Myrmidons in Troy) of creating a makeshift moving fortress out of their shields.
Not a unit, but a promotion (Roman Legions would get it automatically).
Removes all bonuses from archers.
Cataphract
The concept of knights is strictly based on the existence of the Middle Ages, which in a game of Civ need not ever happen.
In those days feudalism dictated that landowners would arm themselves as private mercenaries to their lord, however this individualistic combat system prevented a very displined army.
Cataphracts, who were descended from the heavily armored cavalry of the Romans, and continued in the East Roman Empire, used traditional military drill tactics and would have wiped out a similarly sized group of knights.
So, consequently this unit should be more expensive to make, but not require feudalism, and be much more powerful.
Stealth Fighter/ATF
This needs to be back in the game!
Why was it taken out?
Armored Hellepolis
Very costly to build, and MUST move on roads but adds a huge bonus when attacking a city.
Biplane
Like the ones in WW1.
Trebuchet
Similar to Hellepolis but no defensive ability, but better range and power.
----------------
SPACE WARFARE
Hammer of God/Polyus
Sattelite that launches missles from space.
Can destroy any unit it points at.
Armed Spacecraft
Based on concepts like HyperSoar, the X-30, and NASP.
Can destroy sattelites or other spacecraft or bomb cities without being intercepted (usually).
Space Fighter
Not based on any concepts I know of, but basically a hybrid turbofan/scramjet plane that can briefly leave the atmosphere to attack and intercept armed spacecraft, drop capsules or other atmospheric fighers.
Drop Capsule
Capable of transporting any infantry unit to any point on the globe.
Disposable.
Ok, that's enough for now!
Anyone want to volunteer?