bigger fortresses

Der PH

Combat Smurf
Joined
Oct 8, 2002
Messages
324
Location
Aachen, Germany, Europe, Earth, ...
I never liked the small fortress graphics of the original game. If a unit is on the same tile, the fortress itself can not or hardly be seen.
The solution: bigger fortress graphics.
The graphics are taken from embryodead, ArbitraryGuy and other people I cannot remember. I only slightly edited the graphics by myself. I was not able to find all the original creators and ask them for theit permission. I hope no one of them has a problem with me 'stealing' their creations.

The angle of the medieval castle is not quite correct, but it's OK for me.
 

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The industrial barricade is from a RoN building conversion from ArbitraryGuy. I just changed the size and contrast and added the moat. The industrial fortress is a modification I made from this graphics.
The medieval castles are building conversions made by embryodead. Again I just changed the size and added the moat for the barricades.
The ancient graphics have been used as barbarian camps by other people. No modification from me. Just copy/paste.
The modern barricades are also taken from someone else (I don't know who made them. Good job, BTW) and not modified. The hedgehogs in the modern fortress are from a hedgehog-unit someone made (again I could not find out, who made them. But I have to admit that I made only a very quick investigation on the original creators).

citizen001 said:
Quite Nice. Are there any Asian type ones?

Not yet, but as far as I know some graphics for asian buildings do exist. If the angle is more or less correct, they can be converted to Terrain Buildings.
 
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