Hi All,
So, I've often noticed the Ring of Carcer in the maps I've been playing but, considering the ridiculously hard requirement of getting a level 15 unit to break into the ring I'd never considered it (I operate a Stalinst policy of survival of the fittest, strongest man into the breach etc
)
In my most recent game, my 1st scout turned into something of a survival specialist. He had ruins drop on his head, spawned numerous evil beasties intent on sending him to meet his ancestors prematurely, and progressed to a hunter, then a ranger. He was also noted for his enjoyment of being the 1st man through the gates on a number of city seiges.
By around turn 200 he had collected a poisened dagger and Orthus' axe along with 10 levels of experience. At this stage I seriously considered using him to break into the Ring. I had to go to war with 2 nations who I had previously been friendly with, just to get him to the level of experience required (he also captured and tamed Acheron the red dragon along the way).
I have to admit it was with some excitement that, when he hit level 15 I sent him off to the frozen tundra to break into the circle and rescue Birgit. I was expecting an epic battle, demons from hell determined to to ensure the arch-angel remained in captivity, perhaps the spawning of a small army. Instead I got a message saying that I had broken into the ring, and Birgit joined my ranks as a level 1 hero.
Somewhat of an anti-climax I have to say considering the level of work that had gone into achieving this. It's fair to say that my whole game had been targetted at this point after turn 200ish.
I was wondering whether it would possible to spice this event up? A level 15 unit is, in my experience, extremely hard to get - once you've got it I'd prefer one of two things to happen
Suggestion A: "What, you have freed Birgit? You can't be allowed to live!"
Spawning Birgit also spawns the chap who locked her up in prison, and he isn't happy. Acting like the 4 horseman (but perhaps already promoted to level 15-20) he struts around your kingdom destroying cities as and when he can (City Raider promo I, II and III essential). Perhaps destroying this chap could be a victory condition similar to the Avatar of Wrath?
Suggestion B: "You have freed Birgit, now feel the wrath of hell"
Spawning Birgit opens gates accross the world where hellspawn begin to pour into the world. I'm not sure what/how you would stop the stream or whether this could result in a victory condition - I'll leave that to you all to decide
Thoughts?
Dan
So, I've often noticed the Ring of Carcer in the maps I've been playing but, considering the ridiculously hard requirement of getting a level 15 unit to break into the ring I'd never considered it (I operate a Stalinst policy of survival of the fittest, strongest man into the breach etc

In my most recent game, my 1st scout turned into something of a survival specialist. He had ruins drop on his head, spawned numerous evil beasties intent on sending him to meet his ancestors prematurely, and progressed to a hunter, then a ranger. He was also noted for his enjoyment of being the 1st man through the gates on a number of city seiges.
By around turn 200 he had collected a poisened dagger and Orthus' axe along with 10 levels of experience. At this stage I seriously considered using him to break into the Ring. I had to go to war with 2 nations who I had previously been friendly with, just to get him to the level of experience required (he also captured and tamed Acheron the red dragon along the way).
I have to admit it was with some excitement that, when he hit level 15 I sent him off to the frozen tundra to break into the circle and rescue Birgit. I was expecting an epic battle, demons from hell determined to to ensure the arch-angel remained in captivity, perhaps the spawning of a small army. Instead I got a message saying that I had broken into the ring, and Birgit joined my ranks as a level 1 hero.
Somewhat of an anti-climax I have to say considering the level of work that had gone into achieving this. It's fair to say that my whole game had been targetted at this point after turn 200ish.
I was wondering whether it would possible to spice this event up? A level 15 unit is, in my experience, extremely hard to get - once you've got it I'd prefer one of two things to happen
Suggestion A: "What, you have freed Birgit? You can't be allowed to live!"
Spawning Birgit also spawns the chap who locked her up in prison, and he isn't happy. Acting like the 4 horseman (but perhaps already promoted to level 15-20) he struts around your kingdom destroying cities as and when he can (City Raider promo I, II and III essential). Perhaps destroying this chap could be a victory condition similar to the Avatar of Wrath?
Suggestion B: "You have freed Birgit, now feel the wrath of hell"
Spawning Birgit opens gates accross the world where hellspawn begin to pour into the world. I'm not sure what/how you would stop the stream or whether this could result in a victory condition - I'll leave that to you all to decide

Thoughts?
Dan