BlazeRedSXT
Warlord
- Joined
- Feb 6, 2003
- Messages
- 294
FfH MaxMod Mod 23c1 Download!
Patch 23c4
Version 21d.6 still Available Here
Patch 21f.7
Note! This will install over your existing Fall from Heaven mod folder! So, if you plan on playing "vanilla" FfH, I would recommend making a copy of this folder and renaming it something easy like, Fall from Heaven Standard(or what ever you wish).
Well, its just a name anyway. I have been tinkering with the code for quite some time, throwing ideas together. Some have been realized as mods already out there, and some just notations in various threads. Patch D is out, so I am trying to get things organized and put up as quickly as my schedule will allow. (And a note I have never seen any other modder out there mention... the change logs may be the most time consuming thing you will do as a full blown mod maker!).
That being said, I will get a change log in place as soon as I can, with the mod to follow directly(or very soon thereafter). Just as a small preview, I have included some of the following:
Maniac's: Rise of Mania
- Selected changes from Maniac's amazing mod, including Nomadism and some of its units, special unit promotions, terrain changes, and Building changes
SureShot's ModMod
- Including new units and graphics(minus the terraforming Units.. I thought that the magic solutions already in place could be made better to allow for this). Promotion and Improvement Changes, New Wonders, and some balancing code.
Golo'waya's Total Victory for FfH
Improvements Outside Borders by TheLopez
Random Name Utilities by exavier
Changes from the great community minds
-bdmarti's Fort code
-Saien's Mokka's cauldron fix
Tech Leak by Sevo!
Influence Driven Wars by Moctezuma
Kill Lists by Rogerbacon
Other Great Idea Implimentations!
-Disciple unit changes and upgrades.
-Defeating a Hero means something to the World! You're units won't make a suicidal run at a Hero anymore with being rewarded with all the fame that comes from defeating these noteworthy foes!
Okay, sounds, exciting, right? I sure hope so. Just like FfH, this is a work in progress, and once I get the changes details up, and the mod for testing, we can all keep going to make this insane mesh of great mods and ideas a growing, living thing.
Cheers!
And for those interested
SDK Changes
Patch 23c4
Version 21d.6 still Available Here
Patch 21f.7
Note! This will install over your existing Fall from Heaven mod folder! So, if you plan on playing "vanilla" FfH, I would recommend making a copy of this folder and renaming it something easy like, Fall from Heaven Standard(or what ever you wish).
Well, its just a name anyway. I have been tinkering with the code for quite some time, throwing ideas together. Some have been realized as mods already out there, and some just notations in various threads. Patch D is out, so I am trying to get things organized and put up as quickly as my schedule will allow. (And a note I have never seen any other modder out there mention... the change logs may be the most time consuming thing you will do as a full blown mod maker!).
That being said, I will get a change log in place as soon as I can, with the mod to follow directly(or very soon thereafter). Just as a small preview, I have included some of the following:
Maniac's: Rise of Mania
- Selected changes from Maniac's amazing mod, including Nomadism and some of its units, special unit promotions, terrain changes, and Building changes
SureShot's ModMod
- Including new units and graphics(minus the terraforming Units.. I thought that the magic solutions already in place could be made better to allow for this). Promotion and Improvement Changes, New Wonders, and some balancing code.
Golo'waya's Total Victory for FfH
Improvements Outside Borders by TheLopez
Random Name Utilities by exavier
Changes from the great community minds
-bdmarti's Fort code
-Saien's Mokka's cauldron fix
Tech Leak by Sevo!
Influence Driven Wars by Moctezuma
Kill Lists by Rogerbacon
Other Great Idea Implimentations!
-Disciple unit changes and upgrades.
-Defeating a Hero means something to the World! You're units won't make a suicidal run at a Hero anymore with being rewarded with all the fame that comes from defeating these noteworthy foes!
Okay, sounds, exciting, right? I sure hope so. Just like FfH, this is a work in progress, and once I get the changes details up, and the mod for testing, we can all keep going to make this insane mesh of great mods and ideas a growing, living thing.
Cheers!
And for those interested
SDK Changes