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[Blender]Auto pack islands without scattering the aligned pieces

Joined
Jan 10, 2019
Messages
2,818
Is it possible to Auto pack UV Map islands without scattering the aligned pieces?
This is what I did right now

upload_2020-8-25_1-41-49.png

For a poly heavy model this is what happens when making UV map for texturings. Identical islands of the same specific area must be aligned so to share the same texture area. using 'pack islands' command however re-scatter the aligned islands again.
 
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