Rubin
King
- Joined
- Dec 7, 2005
- Messages
- 950
I am trying to do a unit 3D model using Blender (version 2.45) and I cannot apply any player color or transparency via the .dds texture onto the exported .nif model.
It seems as if the .dds alpha channel is not used or included in the model. Changing the alpha to SMOOTH in NifSkope does nothing.
I can apply player color to default .nif models, but not the ones I export from Blender.
How do I add transparency and player colors to models created in Blender?
It seems as if the .dds alpha channel is not used or included in the model. Changing the alpha to SMOOTH in NifSkope does nothing.
I can apply player color to default .nif models, but not the ones I export from Blender.
How do I add transparency and player colors to models created in Blender?