Bloody annoying games

Just an hour ago. Amurites, custom leader, siege mage minimod. I was friends with the Logos, just south of my capital, for the entire game. He is in first place, I am in second. I smashed the Sheaim, the Illians, and the Lanun for that man. I had all the towers but necro and the final one. I marched my army towards the Infernals, on the other side of the map, for a last showdown with the Ashen Veil.

That's when he marches into my under-defended capital, captures the place, and just as I spend all my money upgrading my garrison units to battle mages and building siege mages so I can retaliate, he CASTS SANCTUARY SO I CAN'T GET IT BACK! :cry:

Whoever said that spell wasn't powerful enough was freaking wrong. He just captured most of the wonders I've built, three towers of mastery, and put thirty turns of unbreakable protection over it. Even if I take it back on the very turn it wears off, he's still had the Form of the Titan and a Cave of Ancestors in the same high production for thirty turns. That's a lot of powerful monks and mages!

To top it off, the Kuriotates and Doviello declare war on me on the same turn!

I was so close to winning! I was so close to completely wiping out the Ashen Veil! I had the Infernal capital under siege! He's still Friendly towards me! Why in the name of every god would he do that?!

That's fine, though. The game isn't over yet, oh no. Not by a long shot. There's still enough time to see that little defeat window, and read whatever sanctimonious little message he comes up with while his cities burn. Govannon's emptied the city with Domination spells, my army's raised three Kuriotate cities, scared the Doviello into calling for peace, and is now on it's way back.

It's on, "pacifist". It's so freaking on.
 
Actually... he doesn't keep the Cave or the Towers. The Towers are national wonders, while the Cave is set to 0 chance of capture I believe. He did, however, capture all your world wonders and get a ton of your buildings destroyed.
 
Actually... he doesn't keep the Cave or the Towers. The Towers are national wonders, while the Cave is set to 0 chance of capture I believe. He did, however, capture all your world wonders and get a ton of your buildings destroyed.

I've played on and yes, you're absolutely correct. I had dominated his whole army away during the anarchy, and blocked off the land bridge between his empire and my capital, so I took the city back on the first turn with no casualties. I lost the towers and the cave and a bunch of other stuff.

I immediately obliterated a size 18 city in retaliation, only to realize that, in all the excitement, I'd missed the fact that he'd summoned Basium. So, after having devoted the entire game to wiping out the Ashen Veil, burning their holy city, conquering the Sheaim, wiping out their religion, and fighting the Infernals every second since they've set foot upon the world, I'm now at war with Heaven.

That's terrific. I've gone from an epic quest to destroy evil, to an epic quest to keep from being destroyed by good.

So, this huge army of angels and monks was fighting my wizards and battle mages armed with machine gun magic (the best kind of magic!), and it was very epic, when the blight smacked us both down, and the only empire who hadn't previously declared war on me decided to do so. After the loss of ten angels three human armies, and several cities, Logos called for a cease fire, and I granted it, so I can go teach Decius a lesson.

I'll be right back with their doom in a minute.
 
Playing as Bannor, Pangea map, Emperor difficulty. 6 evil civs and 5 other good civs.

The evil civs massacred all of the good civs except for me and the Malakim early on. The Balseraphs founded AV, which spread across the globe. When it reached one of my cities, i had to convert or face certain doom, instead of going for Order like I wanted to.

Poor Bannor. Out of the frying pan and into the fire.
 
Annex, you're just heading into the fire so you can find Donal Lugh. Once he's back with you, there's a nice convenient supply of Undead to smack down to get Recruiter :D
 
Trying out the 17 civ map, thought it would be nice to try out Illian. Not doing terriably well, but owned my frigid wasteland without contest. Just laying the ground work to teraform it later with nature mages. My empire isn't that impressive, starting to think Illian must be under construction. :cool: Never the less, through some diplomatic dancing we had never had to fight any serious war. Apparently the Malakim thought it was about time I did.

Out of the blue, they declared, and a wave of stonewardens overran my western most outpost. Called in everything, sacraficing cities to build a defense just outside the capital by Letum Frigus. We killed all the soliders of K, the hunters. But he still had 15 or so stonewardens that proceeded to annihilate my defenders. Slackjawed I'd watch them eat heavily promoted axemen with bronze and enchanted weapons, and the guys with javalins fared no better. Throwing in the towel, got nothing left but some griffons guarding the Eastern pass, and a couple javelins per city. Don't see any way to build a new army before they roll my cities up. :crazyeye:

Will never look at a priest unit the same way again. :)
 
Was playing on a large map as the Sheaim yesterday. The map had two large continents, one with me and 3 AIs and the other one with 7 AIs.
The game was going very well for me, got two free techs from huts and I was going to finish Knowledge of the Ether very early. Suddenly two AIs on my continent got wiped out, well doesn't matter surely my warriors are able to withstand the barbarians untill I have adepts.
A few turns before KotE was finished I realised what killed those AIs: one of those fools must have destroyed the Pyre and now those fire elementals were coming for me! I managed to kill the two elementals attacking me but lost all but two of my warriors.
By now KotE was finished and my capitol was building a mage guild, a few more turns and skeletons would take care of all those barbarians. Surely they wouldn't be able to kill my remaining warriors now that the elementals were dead, right?
WRONG! 3 Turns later several lizardmen showed up, followed by two fire elementals. My remaining warriors didn't stand a chance.

Why does the AI destroy the Pyre anyway? That's just stupid :mad:
 
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