Challenger save - goal : culture victory
I settled on the coast south of pigs on T2.
Starting without techs, I figured that the best tile to improve early would be the fish, and I needed a warrior asap to start exploring.
So I researched fishing while building a warrior. When done (T5), I researched mining (T11) and BW (T22) while building a workboat and growing to size 2, then a settler (whipped).
Boudicca found me, and later Louis. I settled my 2nd city on the plain hill 2N of corn to block my land and have a nice production city (T29). I wasn't aware of horse location at that time, and had not explored enough east to see the copper.
I noticed the copper between the celts and the French shortly after. But since the first founded Buddhism, and the second Hinduism, I didn't think it would be that good to settle a third city over there, the cultural pressure might just be too much. Anyway, a war between the 2 was certainly due to happen soon, I thought.
I researched Agri and AH while building a worker in each city. Horses popped between the celts and the french too, not worth getting it now since I didn't seek the elimination of my neighbours! My plan was then to wait for the religions to spread to me, and hopefully that the 2 AIs go at each other (rather likely considering who they are). Louis founded judaism and converted to it, which changed nothing to the situation.
Techs : Writing, Wheel, Pottery, Hunting, Archery, Myst, Poly, Priesthood, COL (T94)
Builds : some warriors to explore and assume minimal garrison duty, wb to explore, settlers; barracks in city 2, library in capital, some archers to fend off barbs later.
Settled city 3 on south coast (T54) and city 4 on west coast (T65) in good cottage land for later legendary cities.
In 500 AD, no war yet between Buddica and Louis, rather disappointing. I'm still in no religion.
I have 6 cities (32 pop) and 2 settlers on their way to found new ones.
2 GS born in capital (2 academies in capital and city 3), 1 GA on his way.
Parthenon finished and Statue of Zeus half way (both in capital)
4 religions (christianism in distant land), soon 5 with taoism.
Civics are HR, Caste and OR.
Plan is to produce max GA in capital while building wonders and having artists assigned. I'm not sure it was a good idea to have the GP farm build wonders, since that means less assigned specialists.. but on the other hand both wonders and specialists contribute to the pool which remains pure.. Well I'll see.
With 5 religions, I should get a lot of multipliers in my cottage cities and capital. I plan to research till nationalism, constitution and PP, and get democracy from liberalism, then shut down research and buy missing buildings with US.
Looking backward, it's too bad that I didn't get the horses. I had to lose some turns to tech to archery. CS wasn't high priority, but I should have gone to philo earlier to go into pacifism.