[BTS] BOTM 176 State Property Final Spoiler, game submitted

Well, I did it... 1540 AD Domination... having launched my spaceship in 1530 AD ... eeow :lol: :hug:

I don't think I played nearly optimal but it was a very nice map and I had a great time, going full on Emancipation cottages. About 250 towns at the end of the game.
I killed Willem, Joao, Darius and Churchill. Churchill was tough, PRO/CHA is a nasty combo and I was busy building infrastructure, not units... So I lost my horde of axemen to his city garrison III longbows. I finished him around 1200 AD with infantries.
In retrospect, I could have gone from Darius to Hannibal (instead of Churchill) and have an easier time warring. But it didn't cross my mind. I had had my eyes on Churchill's riverside for a while.

Kaitzilla kept his 20 turns advance on me, apparently. GG, well played !
I don't think I was prepared for the production there was on this map. Stalin has never felt so close to Huayna.


A few cool pictures :
Spoiler :
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... Good thing I got my Elizabeth Taylor avatar for this game. Didn't have the 4th golden age, rushed the Space Elevator with the free Engineer from Fusion, used 16 cities to build the space parts because I completed the Appolo Program extremely late (lacking only 2 techs for space parts).
... Built the Shwedagon Paya shortly before 1300 AD. Those AIs never built anything. I should have pressed production and failgold and wonder resolutions a lot more (starting in the BCs with Parthenon and stuff).

:)

Nice game BIC. :)
I like where you put your capital. (Way better than my bananas)

That is a lot of cottages!
My workshop/watermill empire topped out at 9500:science: on my last turn of golden age before Fusion and then plummeted.

The old accidental dom, been there before.
I swore off ever building Sistenes and razing any city I captured that had it after that.
2 culture per specialist makes borders expand out of control.

I too built Eiffel Tower for the extra 2 happiness.
This map was missing a few resources, especially healthy seafood!

To get Apollo out 1 turn faster, I built a Buddhist Temple and Cathedral in my Ironworks city after Lab for a large :hammers: overflow.
Fast Apollo is important if 1 tech per turn is reached.
 
I know you're joking, but technically, you can only research 1 tech per turn (plus a couple extra if you bulb) That would make it likely impossible to get more than ~350 future techs (normal speed).

Now that I think about it, It'd be an interesting challenge to get the highest ever future tech.
I reached future tech 239 in BOTM154 which might be a current reported high, though surely indeed it can go well into the 300s. Of course Kaitzilla in his game would have been on course for 314 or so. I do remember the second part of my game as not very thrilling though! :lol:
 
Wow... @Kaitzilla. amazing! I never thought anyone would beat Rusten's time on normal speed. I recall at the time checking HOF tables, and his was faster than a like HOF space game by several turns. I don't know if that has changed. Granted, if I recall, this map is much better suited than that one, and much more land. But still, it takes a tremendous amount of skill and meticulous effort to achieve what you did here.

Unfortunately, as I've done a lot recently, I failed to finish in time...waiting a month after the first session to play on the final day. I soon realized with this large map and so many cities that I had that it would take me all night to finish.

Yeah, I had captured 4 barb cities along that waterway to the SW.
 
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