BOTM 19 First Spoiler

Very strong game, Gosha.

I also decided to try going for a high score this time (for the first time in my civ4 career), but of course i am not even close. I took the challenger save, and to make things even worse a jungle has grown over one of the gems tiles. So I was out of competition right from the start and just played through fast to get a feel of how playing for score is like, so that i can maybe make a serious attempt in BOTM 20 or 21.

The Woodsman-II promotion out of a hut is huge indeed. The AI doesn't recongnise the danger from a two-move warrior and simply doesn't protect its workers. My single starting warrior was able to steal 5 workers from Capac and keep him as an OCC civ untill I killed him off in the late BCs. Looks like popping experience from hut is comparable to popping a settler (or even better).

I didn't build any chariots or any other early units though, so other AI civs were allowed to develop in my game. I didn't think it was that bad, since capturing their cities with maces and cats usually cost me less hammers then settling them. But after reading your report (and some other player's spoilers for other games) I see that need i need to rethink my starting strategy putting more emphasis into early limited wars, learning how to exploit AI stupidity and get workers/cities at very low costs.

By 500AD I have killed Capac and almost killed Shaka, and I should be able to clear the starting continent before the AI get Feudalism. But my tech rate is way slower as I had to choose between an early Oxford and building enough troops to kill off the AI before Feudalism (and I chose the latter). I also didn't have the time to build any wonders, but luckily HC built the Great Lighthouse for me, while Shaka built Pyramids, Stonehenge, Great Wall and Hanging Gardens.
 
I also decided to try going for a high score this time (for the first time in my civ4 career)

I'm fed up with fast victories played within last 3+ years. Now I am receiving new experience playing with corporations. And I am enjoying with it so far.

It's my second sushi game and I am playing more deliberately. I remember my first experience when I was very close to a strike few times and when I got a lot of angry and unhealthy citizens which killed my economy. This time I'd like to play in other way through very strong economy. I'll built all accessible improvements. Some decisions are obvious like proper civics (last time I forgot to accpt Nationhood :) ), buildings and so on... But there is unusual (at least for me) decisions. For example - shrines! I'll have a lot of Confu cities where I'll built temples. So I'll be able to built a lot of shrines! They give additional happiness (2 or even 3!? with access to incense) :goodjob:

I want to build happy and healthy civilization unlike my first game where my civ looked like express falling into barathrum :(
 
This seems to be my first game ever I haven't been blown out. :cool:

The main action is: Charlemagne is Buddhist, and I am his ally vs. Shaka and HC who are Hindu.

I have 6 cities and I am in a protracted stalemated war vs Shaka with Charlemagne's help. HC hasn't declared yet. Points wise, it seems to be a pretty even 4 way fight so far. HC seems weak, so I think I will build up for a full blown invasion, and hope the other two keep each other busy.

Fun game so far!
 
1000BC screen (seems it was removed from my spoiler due to number of screens overflow)

Spoiler :

attachment.php

 

Attachments

  • 1000BC_BOTM19_top.jpg
    1000BC_BOTM19_top.jpg
    83.4 KB · Views: 645
My first thought was to exploit the UU. But, it didn't help much. At 500BC I have 6 cities, I'm ahead in research but I haven't built a wonder or have a GP. After exploring my thought was to isolate HC and finding the copper in the NW that is where I settled my second city but it took a while. I then filled in the other cities building the one near the horses last. Another mistake was building all my settlers in the capital. All the other cities were food poor. I didn't discover the islands to the east until recently.
Alex declared on me and marched an evil stack towards my copper city which I was able to repulse since he didn't have catapults. Some of the AI's still don't have Alphabet at 500 AD but I could be doing better.
 
Great start, Gosha! I believe gold is yours.

I'm playing for fast conquest, start much the same a Gosha's, except that I didn't find huts, therefore stole much fewer workers and did not strangle Shaka's development, as he made copper mine before I arrived and then hooked up NW Iron. Therefore I settled 3 more cities (horses, 2 golds, gems+corn+cows), got CS from Oracle ~1500BC and went for Maces+cats to bring down Zulu - then vassalized Charles, then went for Inca. Next target - Astro.
 
500 AD: 7 Cities on the mainland, 1 on an island. A fair tech lead, though HC only has 2 cities, and is somewhat keeping pace. hardly any military: A small residual force left from the taking of a barbarian city. No wars. The entire known world is Buddhist. I keep trading tech at a loss, so everyone is pleased with me.
 
I got off to a horrible unlucky start. I had settled my capital and one other city near copper. Had CS from Oracle. Then around 1300 BC I got a barb uprising :mad:. Four spears attacked my capital (defended by one warrior). Copper was not yet roaded to capital, so I needed to whip warriors while the spears closed in. I managed to survive the attack, but ended with a capital with pop 1 :(.

After this very slow start, I will never catch up to the front runners but I am playing on. By 500 AD I have vassalized Hyuana and survived a backstab from Shaka. I'm about to go after Shaka with maces and cats.

After reading this spoiler, my new goal is to finish within 1000 years of Gosha. I don't think I will make it... :lol:
 
With the high commerce tiles and a leader such as Mansa, I started with the idea of targetting a peaceful diplo victory.
I settled in place, started with worker, then wb, warrior, wb, warrior, warrior, lib, granary, lighthouse, settler, worker, settler, worker, settler
I decided to get CS without wasting hammers on Oracle, and beakers on the religious techpath.
With 2 happy ressources, monarchy seemed less a priority too; I would need it, but it could wait.

My tech path was :
Fishing > Agri > BW > Pottery > Writing(2720BC) > Math > AH > Sailing > Currency > COL (1360BC) > CS (800BC) > MC (675BC)
I traded for alpha in 1280BC.
I got my first GS for an academy in Timbuktu in 675BC.

I expanded slowly, maybe too much, but the capital was so nice.
My 2nd city was put north on the river in 1480BC, between Shaka and HC, getting copper, gold and cow.
The 3rd city was settled in 1120BC SW along the river toward Charly, grabbing corn and gems.
Charley founded buddhism, Alex got hinduism. Judaism wasn't on my continent for what I could see.
Confu was founded in Djenne in 1360BC, and it spreaded to HC and Shaka who converted. I converted too, because Alex wasn't close to me, and Charly wasn't a real threat.

I wanted to know the lay of the land and my last 2 opponents quickly to be able to adjust my strategy for diplomacy, so I beelined to optics (275BC). I had met the two others by 275AD and circumnavigated before 500AD.
I had Education in 225AD and engineering in 475AD.

Considering my opponents and the situation, it appeared that achieving a peaceful diplo victory would be impossible, so I aimed for a new plan :
1/ Kill HC and Charly, get buddy with Shaka through shared religion and mutual war against Alex.
2/ Expand, spread Sushi corp to have big pop.
3/ Build UN, either get a vassal or have Shaka and possibly another AI to vote for me.

Well, HC had 3 cities, no lbows. I attacked him with maces in 425AD. Alex dow'ed me after I declared on HC, possibly bribed or he was just in the mood for a dogpile. I bribed Shaka to dow Alex, and let them have fun together.
I got Cuzco in 500AD, for a total of 7 cities, all on the mainland.

1000BC stats : 3 cities, 10 pop
1AD stats : 5 cities, 29 pop
500AD stats : 7 cities, 49 pop
 
Reading through the pre-game thread I thought 'war-mongering' sounded like fun. I've built exactly 0 settlers which is perhaps why I only have 5 cities at 500ad (and Shaka as a vassal fwiw). Despite that I'm leading on tech and the game is still possibly winnable. Got feudalism from the Oracle about 500bc. Having read Gosha's account I think maybe I should have pinched some workers myself (I've got two workers for five cities!).
 
Contender save. Goal - gold race.

Settled in the start position. 1-st production was worker.

Research: Agri-Fish-BW-

I think my early start was better than yours... but I played peaceful and at 500AD you are far ahead.

Why Agriculture first? Farming the banana is not so strong a move, is it?
 
Well, for one reason, it saves you immediate hammers for workboat you can spend on 2 warriors for slave-stealing or 1/3 of a settler for faster city. Here we're mostly limited with hammers, not early science rate.
 
Why Agriculture first? Farming the banana is not so strong a move, is it?

And what do you see as a strong move? :confused: When did you get CS, for example?

I made test map and found my way as strongest start. Maybe I am wrong...

PS it will be very interesting to see your spoiler for 2000BC and later...
 
At 500 AD I have 3 cities on mainland, 1 on island, nice tech advantage and running a scientist economy with several techs in my main city. Got Liberalism first (forget if I nabbed Oracle or not; I wasn't able to grab the marble). Friendly with all civs I've met, though Shaka, Alex, and Charle are in a war triangle and keep trying to drag me into it. Everyone but HC on main continent is Buddhist (including me) which helps in keeping allies. Going for either a diplo victory or space. Shaka vassalized HC even though they were never in a war so his score is inflated.

My score is second from bottom. I'd probably be doing a lot better if I didn't get struck by a nasty random event around 2600 BC that destroyed by lighthouse and forced me to rebuild it so I could get my GLh. Thankfully my capital is top culture and I will probably culture flip a city or two because of it. One city is already having Malinese riots. This is my first BotM and my first Monarch game so I'm actually doing much better than I anticipated.
 
I settled 1S and went Worker, FishingBoat, FishingBoat. Mine gems/river then plains hill to get WBs asap. My starting strategy was to develop my capital asap, get some defense and then get three cities and buerocracy.

Instead, I got hammered. :hammer:

1200 BC I found my second city west of capital along the river (not perfect spot due to charlie).

800 BC I convert to Confucianism, which I just founded. I am afraid of Shaka (who got slavery fast 2720 BC), so I send it to him in an attempt to make him an ally.

750 BC I found my third city close to the horses. I now have a very dominant tech lead and a bunch of skirmishers.

I plant confu in Zulu capital in 675 BC and Shaka converts the next round, but it does not matter. :(

Instead, at 625 BC Shaka declares war. :cringe: No threat, no nothing. I had barely even seen his units.

Shaka has a BIG stack of impis and a bunch of axemen that shows up from nowhere. :shifty: He razes my third city the very same round as DOW and almost takes my capital a few rounds later. I think I had only two skirmishers left and they where both down to red.

I have to admit, that at this point I almost wanted him to take it so as to be over with it. :thumbsdown:

Shaka keeps sending stacks, and soon after (200 AD) Alexander declares too and starts sending his stacks (Shaka and Alex have the same faith).

From here it is a whole bunch of rounds just surviving just fending off two aggressive AIs. :help:

Then on top of things, I have Charlie with a very good culture development (got budhism) is planting cities at the best spots in the north of my capital (iron, horses, etc) while I'm very busy just surviving.

I now have no copper, no iron, no horses, no land to expand and only two cities. :cry:

At 350 AD I get a break when Charlie declares on Shaka, and I can catch my breath while they get after it. 475 AD Shaka has taken two cities from Charlie.

At 500 AD my two cities are fully engulfed by Charlie culture in a form of zulu shield. I have gotten sailing while the war was going on and scouted the sea area to the east and found the first island off the coast. Have a settler on the way there to found a new third city.

How the heck to win this now? What a friggin nightmare start! :(
 
jesusin, contender. Goal: Gold medal (points)

The plan:

CS sling and early Academy for top rank research. Get at least one settler out before the sling. Explore the world to decide if sushi is worth having.


The start:

I did a lot of spreadsheet calculations before starting, trying a lot of variants.

Warrior SE sees nothing, settle in place. Worker first, while researching fishing. When fishing is in, change to WB and mm to 0-3-0 tile, next BW. Charl and Shaka met, I’m not playing with protective archers while attempting a CS-sling, but Shaka’s workers…

When WB is done, mm clams and finish Worker. The Worker doesn’t finish the gems mine, but chops first when BW is in into the second WB, which nets the second clams just when capital reaches pop2.

A couple of warriors while growing, at pop 4 I’m using 2clams and 2 mined gems. Shaka is worker stolen, the worker comes back home slowly and carefully.

Then start library while waiting for growth to pop5 where I change to settler while working 2 clam 2 gems 1 gold.

2520BC stats: 1 city, pop5, 3fpt, 8hpt, 39bpt. 3Warrior, 2Worker. 22h towards library, 2f in the box, half of Maths researched. Can you improve this? :p


The sling:

The turn Maths is in, both worker happen to finish their chops into the settler (1st settler 2320BC). I chose the PH 3NW for settling. It’s a city that won’t grow a lot, but that will work all its hills once there’s a plantation on the banana. With so good research from the capital I judged that the most important thing to get from the second city where hammers. This city stayed a long time working a mined PH at size 1 for 6hpt.

The second stolen worker (on the copper) was disbanded, since Shaka archers were ready to kill my warrior. Library built with another chop 2040BC, 2 scientists hired at pop6, gold not worked. Warrior, Settler, Oracle (1680BC, could have been sooner but I preferred to delay it to get another Settler out first).

The third city is build SW, with corn, cows, species, gems, river. It will be a cottage city, as the capital. Academy built 1440BC, the same turn I get Alphabet. I have 3 cities, CS, Alphabet, 118bpt, settler, 4 workers, 6 warriors.

The 4th city is built NW, with cow, rice, gold, incense, river. 2turns later and HC would have taken the site!

I am pleased (almost Friendly ;)) with my game. 4 cities before 1000BC, HC hemmed in, Shaka stone-aged, Charl has land to expand far from me. New cities get quick border pop from artists. I wish I had a couple of exploring WB on the sea. I wish my cities where more developed. I wish I had had time for some more cottages.

1000 BC stats: 4 cities, 12 pop, 5 workers, 7 warriors, 1Gal, 0 strategic resources, 3 luxury resources, 3 health resources, 1 great persons, 1 world wonders, 0 national wonders, food/production/commerce=45-23-174, 122 sustainable beakers per turn, 25 culture per turn, 2 great person points per turn, 73 gold, 1Gra, 1lh, 1Lib. 1 religions, 0/1 cottages used, 21 Techs: CS, Alpha, Calen, Curr, BW, half of Constr. 0 civs killed. 5 hours played.

In short:
Fish-BW-Pott-Wri-Maths-Myst-Medi-PH-CoL-CS(free)-Alpha-Sail-Calen-Curr
Half a worker-WB-Worker-WB-War-War-Set-War-Lib-War-Set-Oracle-War-Set
Lots of civics changes Slavery-Castes for border popping several cities at the same time.


Losing focus:

10 days later I have played another glorious turnset in SGOTM and I don’t remember what this game was about.

I decide not to research Monarchy in order to delay AI’s longbows. Worked too well, at 500AD no AI has even Monarchy. I think I should have used it for happiness.

I decide to get Construction and HBR. What a waste of beakers on the way to biology! I should have simply used Maces.

I am very bad at war. I lose my units while trying to pillage more improvements than I should have, so Shaka is off the hook now :(. They even recover a stolen worker :blush:. Dow HC, steal 2 Worker and lose a skirmisher to his Quechua :blush::blush:.

As I discover techs I realise my settling, that maximizes food (and hammers) has been very awkward with regards to strategic resources. Horses, copper marble are placed in such a way that I would need a foodless city to connect them. So I decide to ignore them all.

Take 2 HC cities, send a stack to Shaka. I’m dowed by Charl! But… his hands weren’t full some 5 turns ago! A third of my army is in Saka's, another finishing HC, another wounded… whip a bit (well, a mace from scratch), kill his stack without risking my city. Now I’m at war against 3 AI. Finish off HC to take that down to 2.

1AD Stats: 8 cities, 43 pop,11 workers, 30 units (5Mace), 2 strategic resources, 4 luxury resources, 9 health resources, 1 great persons, 3 world wonders, 0 national wonders, food/production/commerce=131-73-253, 209 sustainable beakers per turn, 49 culture per turn, 7 great person points per turn, 90 gold. 2 religions. 7/9 cottages used, 31 Techs: Alpha, Educ, Optics, Constr, Curr, Machi, no Monar. 1 civs killed. 10.5 hours played.

I’m not building Universities for Oxford since my new cities are underdeveloped.
I hate Random Events, I’m bothered with stupid Quests every other turn.

I take barb cities, AI capitals… I’m not so bad at taking cities anymore.

I get circumnavigation. I know all AIs.

I am stupid and I build Pyramids with Ulundi’s stone. Being so late, I could as well just have waited for Constitution, on the way to corporations.

I build NE, HE, Pyramids, Moai, HG.

At 500AD I have 14cities ,90pop, 241-127-375, 261 sust bpt, 14% land. Need ch, need some1000 settlers, need to recover the 12 turns advantage Gosha has. Looks like the war path was more rewarding than the peaceful start path.
 
Thanx, Jesusin, for your spoiler!
Now we have infos for comparing games. I'll see my stats this evening.

I built second settle while you built lib. So you got high research and me was faster in expansion. My 2-d, 3-d and 4-th cities was hummer focused and only 5-th city (gems, corn in jungle) was research focused.

And your tech path shows your peaceful game plan. I was initially more aggressive and chose animal as high priority tech.

however, ours CS date differs in a one turn only :)
 
Back
Top Bottom