CHALLENGER
Considered settling on the plains hill to maximize Moai, but the Gold and later Levee prospects made me choose the starting tile. As we would begin with a boat, there was no urgency for any tech and we tried Mysticism, followed by Meditation when no message of Buddhism had arrived. The religion was ours, and as both Hinduism and Judaism appeared in lands unknown our neighbours were happy to join. Later Darius discovered Code of Laws and switched to Confucianism, but as of 1 AD he is still nice.
Early on we had quite some trouble with barbarians, at some point they were coming from four sides, but we slew them all. A Warrior upgraded to Dog Soldier is now at level 10 and is kept safe to allow the Heroic Epic.
Thanks to the abundance of food, we were happily settling new towns until at 1000bc I noticed that nobody had built the Oracle yet...
We remedied that, netting us Metal Casting and early Forges.
A good thing, too, as research went rather slow as we took a detour to Monotheism for the builder bonus, and our town at the Stone was rather expensive.
The first Great Prophet gave us The Mahabodhi; the second was used to start a Golden Age the turn the Pyramids were finished, and during the GA we switched to Representation and will switch in 50ad to Civil Service without anarchy. Hopefully, a Great Scientist will also arrive in 50ad for the Academy in Cahokia.
Life is good. At 1 AD we have 8 cities (9 next turn), built both the Great Lighthouse and The Colossus in our Silver town, Moai in the capital, and the Hanging Gardens and Chitzen Itza are near completion. Two sources of Iron popped up on our patch. There is a Barbarian city far west at the lake with another Stone source, and some free land beyond it. Darius seems hesitant to expand, but Zara Yaqob has quickly claimed most of the north. We seem to be slowly edging ahead in tech now.
Towns
4000bc Cahokia (corn, fish, 3 clams, gold)
1840bc Poverty Point (wheat, iron)
1680bc Mound City (sheep, fish, silver)
1440bc Chaco Canyon (floodplains)
925bc Mesa Verde (corn, ivory (currently Pasargadae's), stone)
400bc Snaketown (wheat, cow, iron)
225bc Spiro (cow, horse, lake)
150bc Moundville (fish)
Technology
3680bc Mysticism
3320bc Meditation (Buddhism in Cahokia)
3040bc Mining
2720bc The Wheel
2400bc Bronze Working
2160bc Polytheism
2000bc Masonry
1760bc Monotheism (Slavery and Organized Religion the next turn)
1560bc Pottery
1320bc Sailing
1120bc Animal Husbandry
1040bc Priesthood
875bc Writing (Open Borders with neighbours)
825bc Metal Casting (The Oracle)
375bc Alphabet; Hunting and Iron Working (Ethiopia)
350bc Mathematics and Archery (Persia)
225bc Currency
125bc Code of Laws
Production in capital
3480bc Work Boat
3120bc Worker
2520bc Worker
2360bc Work Boat
2280bc Work Boat
2200bc Work Boat
1960bc Warrior
1920bc Settler
1760bc Settler
1720bc Workboat
1480bc Settler
1400bc Granary
1320bc Buddhist Monastery
1240bc Lighthouse
1200bc Warrior
1080bc Worker
1000bc Settler
875bc Buddhist Temple
825bc THE ORACLE

725bc Forge
575bc MOAI STATUES

525bc Library
450bc Settler
450bc Great Prophet -> THE MAHABODHI

325bc Settler
250bc Work Boat
200bc Settler, Great Prophet -> Golden Age in 100bc
Built elsewhere
350bc THE GREAT LIGHTHOUSE (Mound City)

100bc THE PYRAMIDS (Poverty Point)

1ad THE COLOSSUS (Mound City)
Stats in 1ad
Score: 655 (Ethiopia 560, Persia 451)
Towns: 8 (Ethiopia 7, Persia 5)
Pop: 37 (Ethiopia 29, Persia 20 + another town)
We have some Dog Soldiers, but no Totempoles yet.