Mitchum
Deity
Mmm...
By Gandhi, I assume you meant Mansa? That or you're in the wrong thread....
Right thread, wrong leader. It's been a while since I played the start...

Mmm...
By Gandhi, I assume you meant Mansa? That or you're in the wrong thread....
I noted this in the first spoiler: Also, my computer has managed to crash twice during my playthrough. I thought Buffy auto-saved on exit, but I couldn't seem to find the right saves then. I submitted, but I'd understand if I were DQed.
srad said:1. I did not expand further during mid-game (1 - 1000AD).
2. I should have focused a bit more on an earlier Oxford date. This means less expansion during the BC area.
bcool said:After I stole medicine from Boudica's capital I finally remembered I could gift them cities closer to my capital and get massive espionage discounts not only from being closer but by having my culture in the cities I gifted them.
bcool said:AP 700 AD (you can't beat the bonus hammers from religious buildings built by whipping them under Organized Religion)
U of S 900 AD (combination with AP and numerous religious buildings is very nice)
Quote:
Originally Posted by bcool
After I stole medicine from Boudica's capital I finally remembered I could gift them cities closer to my capital and get massive espionage discounts not only from being closer but by having my culture in the cities I gifted them.
I did the same except that I forgot to put some culture in the city before gifting (should have checked the War Academy first). How big discounts did you get? Did you also spread your state religion? (I didn't have any ) I only got -50% discount from stationary spy and between -25% and -40% from espionage spending. Meant that Medicine cost me ~3600 spy points and Sattelites cost ~4500. So I gained nothing from stealing and could have researched just as fast.
The AP gives any of its religious buildings a +2 hammer bonus. If you whip out those temples and monasteries with max overflow whips especially during Organized Religion, you can have a large number of those buildings ready by the time you build the AP or shortly thereafter. +2 hammers is large even if you have to sacrifice some pop in the whip to get it since each pop of a city usually can't give you a net +2 hammers. Each pop in a city gives you the difference between the tiles production and 2 food (what it eats). There are not many tiles early in the game that give you a better value than a net +2 hammers.Quote:
Originally Posted by bcool
AP 700 AD (you can't beat the bonus hammers from religious buildings built by whipping them under Organized Religion)
U of S 900 AD (combination with AP and numerous religious buildings is very nice)
What is the purpose of the AP? Can you elaborate?
@C63 and RRas: Did you use corporations in your games? They were really strong due to the rathaus reducing corporate maintenance by 75%.
bcool said:So my actual costs in the game might have been closer to 0.15 or 0.20 * the beaker cost.
bcool said:With early planning and building these religious buildings in anticipation of you successfully completing the AP, all of these bonuses make a significant impact on your space games at least. For any other victory condition, I'm not sure this investment is really worth it since the game should end much earlier.