1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

BOTM 58 First Spoiler

Discussion in 'Civ4 - Game of the Month' started by DynamicSpirit, Sep 22, 2012.

  1. ZPV

    ZPV Short for ZPVCSPLFUIFDPEF

    Joined:
    Jan 16, 2008
    Messages:
    3,931
    Location:
    England
    There is a lot of information to absorb, and I'm sure many points of view. The biggest problem with learning this way is you can't post about what you read while the game is going on, so you don't always know if you've understood everything or missed a crucial point.
     
  2. Conquistador 63

    Conquistador 63 Deity

    Joined:
    Mar 30, 2006
    Messages:
    2,281
    Location:
    Brazil
    Not sure about the meaning of the 1st sentence. Do you mean you bulbed Music with a GProphet?

    About my game: goal was fast culture, and I followed roughly the hints shared in the pre-game thread.:thanx: However, as a weakling non-deity player, my 1st build was a quechua to help with fogbusting.

    My build order was Q/WB/worker/WB/WB/Q/LH/Settler/GLH (in 2040BC to be on the safe side). Unfortunately, due to lack of exploration, and trading partners, GLH wasn't exactly a brilliant wonder in the BC's. Toku wouldn't trade, and it took me a while to find Stalin - 50BC?

    Initial tech path was fish/min/BW/sail/mason/TW/pottery/AH. I settled silver/seafood before pigs site. From then on I went poly/writing/aesth/lit/math/music. I was 1st to Music in 75BC. Only then I was able to trade for Alpha and minor stuff.

    Summary to 1AD:
    . On the positive side:
    - No DOW from the AI's
    - 1st to Music
    - GLH and HG (to be finished 1AD).
    - only 1 barb galley and only 2 fishing nets destroyed
    - Toku's Confu and Nappy's Buddhism spread to my cities.

    . What could have gone better:
    - exploration
    - lost Parthenon by a few turns, should have started it earlier when I could
    - 8 cities, 36 pop, 176bpt @100%, 106bpt breakeven
    - Toku and Nappy have different religions, so I had to chose one of them to hate me - and it was Toku ;)
     
  3. sossos

    sossos King

    Joined:
    Jul 7, 2011
    Messages:
    940
    Location:
    Toronto
    Thank you for sharing. I'm learning how to win cultural victory in this game so we are on the same way.

    I'll list the data after I complete the game, but I can list some facts based on my memory.

    1. I researched MC and drama first, so music becomes a competition in my game. I sacrifice a great merchant and start a golden age to ensure I can be the 1st to discover music. I made some mistakes here, so I failed to save a turn of revolt.
    2. No DOW either and I don't convert to any religion.
    3. TGL and the Colossus is built.
    4. one fishing boat is destroyed
    5. finally I got 4 religions but I can't remember exactly how many I got at AD1. I rarely reserch divine right but I do in this game.
     
  4. jesusin

    jesusin Ant GOTM Staff

    Joined:
    Aug 26, 2005
    Messages:
    4,135
    Location:
    Madrid
    I don't understand this sentence very well. Do you mean you want AIs to expend a lot of turns in anarchy?
     
  5. sossos

    sossos King

    Joined:
    Jul 7, 2011
    Messages:
    940
    Location:
    Toronto
    I mean if we build our own religion, we may have lower chance to get other religions spread from AIs. As you know, our cities are connected at the beginning and much more easily to be infected by our own religion
     
  6. jesusin

    jesusin Ant GOTM Staff

    Joined:
    Aug 26, 2005
    Messages:
    4,135
    Location:
    Madrid
    Ah, you are right.

    Now, at the beginning we weren't sure how many rivals would be accessible by galley, so I was trying to get my first (and maybe only) religion.
     
  7. keiselhorn13

    keiselhorn13 Chieftain

    Joined:
    Aug 16, 2011
    Messages:
    68
    Location:
    Brisbane, Australia
    I realised that too. I don't know the mechanics but I deliberately stayed off "official" religion until Pacifism to avoid diplo penalty, I noticed that foreign religions seemed to spread easier and also missionaries easily spreading religion in 3 and 4-religion cities, in fact I think my missionaries only failed to spread once in my game.
     
  8. raistlin1967

    raistlin1967 Chieftain

    Joined:
    Jan 7, 2008
    Messages:
    32
    Don't know if I will get to finish, but enjoyed the start. The pre-discussion was very helpful. One thing that wasn't really discussed was the barb galleys. They were a headache.
    High points: managed GLH 1840 BC, went for Colossus after GM bulbed MC 500 BC. I guess I traded to Nappy 1 turn to early, he stole it from me at 100 BC. Have still only met Toku and Darius besides, but I still have the island to myself. Only 4 cities, but settlers in the works. Will do my best to stay out of war, but doesn't seem likely since all 3 are different religions.
     
  9. MarkM

    MarkM Cow Herder

    Joined:
    Jan 15, 2007
    Messages:
    681
    Location:
    America's Dairyland
    Agreed. I actually did mention them in my post, in the context that one of the reasons I was content to take Metal Casting with the oracle is that it gave me early access to building triremes, which was a godsend after losing numerous fishing boats and galleys.
     
  10. Jastrow

    Jastrow Deity

    Joined:
    Feb 7, 2006
    Messages:
    2,685
    Location:
    Germany
    Agreed on the Barb galleys. They are a real pain, and caught me pretty much un-prepared and not really knowing how to deal with them. I would love to here how the better players cope with such a galley onslaught.
     
  11. Greeder

    Greeder Warlord

    Joined:
    Dec 1, 2010
    Messages:
    164
    Location:
    Poland
    Having my test game, early game was 'easy'. TGL 1680 BC, with no other city. 2nd city near silver in 1280 BC, 3rd 'animal' city 925 BC.
    My REX sucked as usual. Toku was first to Gold and Copper sites. 300 BC I revolted to OR+ HR. 25 BC I discovered Currency. At 1 AD I had only 5 cities. Fortunately I was trading with everybody and got about 10 techs from trades.
     

Share This Page