Tecibbar
unliving
Boudica can pump out commando out of barrack fairly easily. In the railroad age, this would mean that her enemy would have most improvements pillaged first turn. Is she unstoppable?
The more important question is, why hasn't Boudica conquered her continent before railroads?
no
Commando requires you to forgo several other attractive options (i.e. pinch) and means dedicating more generals to getting that final promo. Much more effective is spreading around the promos and just massing hoards of CRIII arty or tanks and some wickedly promoted air units.
Pillaging improvements is not that huge of a deal given the options you get with flight and proper use of aircraft carriers. At advanced flight you can just pillage with choppers.
commando is avaible way before flight, and as DaveMcW said, can be built in Heroic Epic city without GG. If you are backward in tech or doesn't have the force for aggressive warfare. Commando can really win the war of attrition.
commando is avaible way before flight, and as DaveMcW said, can be built in Heroic Epic city without GG. If you are backward in tech or doesn't have the force for aggressive warfare. Commando can really win the war of attrition.
Meh if you can field 4 promo rifles and have a SoD crushing the front gate you can just hit the rear with a naval shot unless something has gone horridly wrong. The problem I have with commando rifles as quasi mounted troops is that you have to forgo counter promos. The added effort required for one move more than mounted troops just isn't worth it, IMO.I've been able to build commando rifles with Boudica in several games. They give you an awesome amount of flexibility - sort of like early horse archers on steroids. If you are fighting at parity or better, a stack of 7-8 will destroy your opponents lightly defended rear cities while you pound his frontline ones with you SODs
But-but-but... I thought HE and WP were a match made in heaven...Also, dumping WP into your HE city is moronic.
It is more a question of time, on the higher difficulties. Even with flight getting the new production to the fight means you still have to heal the SoDs. In order to more quickly snag territory, you want either good medics (WIII/M1 is very good and can be built easy in the RC and churned out with paras) or march. A RC draftee can take march just keep hitting until the war is over. With airpower (to a lesser extent spies/naval on some maps), march can double your conquest rate against some AIs.Btw, I don't remember building Red Cross, aside curiosity but that time you should have medics and production should cover the losses anyways.
I don't get when the argument is about. It's very situational, but commando mech inf with either nukes or airsupport will rip apart an AI like nothing else, and it's very cost effective.
The WS/vassage/theo/WP/barracks combo isn't even needed. The combat line is attractive on it's own, and since you really only need half a dozen of them, it's pretty easy to just burn a GG on a combat stack to push the required number of units over 13 xp, then go to town with nukes.
Upgrade your infantry to mechinf after you give them commando, that's a 20 tile radius with the added bonus of march thrown in there. Compared to paras, that's the difference between bordercities or core cities the first turn, which can be huge.
Besides, my example wasn't one of a long term strategy focussed on getting commando troops, it's a tactic requiring only some above average, combat-promoted infantry and a GG. It's not even limited to Boudica, two infantry with 7xp and a GG make for two commando mechinf for any aggressive leader. And combine those two with some nukes, and any 2 cities of the AI you need to get rid of, you can get rid of.
Also, choppers can't capture cities.
This I can buy. As the human player counterattacks properly and knows how to game air power themselves.Commando is more useful in MP than in SP.
It's not even limited to Boudica, two infantry with 7xp and a GG make for two commando mechinf for any aggressive leader. And combine those two with some nukes, and any 2 cities of the AI you need to get rid of, you can get rid of.