TheBossInTheWal
Chieftain
- Joined
- Nov 4, 2011
- Messages
- 32
So in playing Civ 5 I was able to win routinely playing at emperor difficulty. I moved myself back to king difficulty for BNW. And i'm still getting my arse handed to me. The removal of gold from rivers and coastal/sea tiles is very rough. From what it seems with the BNW expansion you can either not expand and get a wonder off and then expand and maybe be competitive. Or you can focus on building infrastructure/expanding without any chance at early wonders. Or you can try and get a head start on religion. Building a military is out of the question. Now I do not think that you can't do it all, but it seems like if you can't do two of those you can't be competitive. And I can't seem to do two together and not be out expanded and/or attacked before I can build a military. Which is extremely hard to pay for. So much time is spent building your first two caravans as well.
This is what I have been doing:
Start a game with the founding city on a river. Build a scout. Then build a shrine. Then build a monument. I am doing Liberty cultural upgrades during this process(and using a civ that isn't war like early on). By the time my monument is finished I have a worker from the Liberty upgrade "Citizenship." I build a second worker and then two archers. After that I build a settler and usually by the time the second settler comes out my first city's improvements(farms, mines,etc) are mostly done and I keep it at lvl 6 pop to avoid unhappiness until I have a third luxury resource. At this point I build roads to both of the new cities I founded with the settlers and my next build for the capital is the pyramids. I rarely am ever beaten to completion of them. After the pyramids I build a water wheel, then if advantageous enough a stable, then a barracks, and then I try to get 4 Horsemen. I tried building caravans before the horsemen, but i invariably am attacked around this time. And gold has run out around
So suggestions? Maybe not build a worker at all? Not build roads for a while? Skip the water wheel or stables or barracks?
As a side note, anyone else notice with BNW on maps where more often than not if there's plenty of space you still start out very close to another civ's capital?
This is what I have been doing:
Start a game with the founding city on a river. Build a scout. Then build a shrine. Then build a monument. I am doing Liberty cultural upgrades during this process(and using a civ that isn't war like early on). By the time my monument is finished I have a worker from the Liberty upgrade "Citizenship." I build a second worker and then two archers. After that I build a settler and usually by the time the second settler comes out my first city's improvements(farms, mines,etc) are mostly done and I keep it at lvl 6 pop to avoid unhappiness until I have a third luxury resource. At this point I build roads to both of the new cities I founded with the settlers and my next build for the capital is the pyramids. I rarely am ever beaten to completion of them. After the pyramids I build a water wheel, then if advantageous enough a stable, then a barracks, and then I try to get 4 Horsemen. I tried building caravans before the horsemen, but i invariably am attacked around this time. And gold has run out around
So suggestions? Maybe not build a worker at all? Not build roads for a while? Skip the water wheel or stables or barracks?
As a side note, anyone else notice with BNW on maps where more often than not if there's plenty of space you still start out very close to another civ's capital?