KrugerPritz
King
thanks... but i have to re-do... asio told me that nurbs create too much polygons... better editable meshesHey cool, do them more man

thanks... but i have to re-do... asio told me that nurbs create too much polygons... better editable meshesHey cool, do them more man
In that case, don't assign the textures in 3ds max, I never do. I always use SceneViewer to set textures, then make adjustments with NifViewer.Work In Progress... but it's not so easy as i was thinking about. And i'm afgaid there are too much poligons... anyway i've used the nurbs to create the launchers... and for the moment i'm unable to set in 3ds 2 textures, one for the launchers and one for the tank.
.... hem... I'm sure to have nifviewer and nifskope... but not sure to have sceneviewer...In that case, don't assign the textures in 3ds max, I never do. I always use SceneViewer to set textures, then make adjustments with NifViewer.
ah... okaySceneViewer = NifViewer.
Scene Viewer is just the base program that NifViewer uses.
Wow looks good!