Willowmound said:
You keep saying that. You saying it does not make it true. It is clear you have a limited grasp of history. You're like that idiot who says aliens built the pyramids. I suspect there's no point arguing with you, but I'll expand on why I think castles should have ZoC for the benefit of people with less propensitiy for talking out of their arses.
Anyone who cares to research the matter in the slightest will find that most castles were built with an offensive purpose, to conquer land and then to hold it. This can't be disputed (except maybe by that guy with the pyramids, oh and by Soryn). So castle ZoC makes sense in that it would emulate the effect castles had on the ability of a force to control the surrounding area. In gaming terms, castles were built to control the squares around it.
Remember this is a game. Everything in it are more or less realistic representations of real world elements. To properly exert force outside the walls of a castle, of course the garrison would ride out. In Civ, from a non-ZoC castle, you could send out your units in a similar manner. But real world castles were built because they increased immensely the ability a garriosn had to control the land. Much more so than the value of a non ZoC castle with a simple defensive bonus in Civ. That is why ZoC makes sense. It would emulate the real world better and would make castles truly worthwhile building, like they were in countless instances throughout medieval history.
An invading army didn't build a castle to conquer the land. The army would have to vanquish the defending army FIRST, then they'd build a castle as a defensive stronghold, which served as a deterrent against rebellion.
But regardless if it was a horde of rebels or a professional army that laid siege to the castle, how exactly could the defending army "project strength" and "control" their lands while their holed up INSIDE the castle?
Answer: They CAN'T! The garrison can't
control the land while they're hiding inside the castle.
Don't lecture me on history, because one of my double majors is in Classical History. I know the "theory" of castles and fortresses to which you refer, and it's a naive fallacy of ignorant dilettantes like you. Castles/fortresses were structures that
demonstrated the builders' power, in the same way as the Great Pyramids of Egypt or Roman Colosseum; but they weren't practical. How exactly did an enormous pyramid-shaped tomb benefit the Egyptian population? They didn't. They were just grand works that became obsessions for the pharoahs. The money, labour, time, and resources squandered in their construction could've been much better utiltized elsewhere.
Fortresses and castles were built to intimidate, to cow opposition into obedience. But they weren't offensive weapons... obviously, because they were immobile. It's not like a catapult that could be rolled into battle to attack an enemy's army; that
is an
offensive weapon. The enemy would have to come to the castle, where the defenders were hiding; hence, the castle is a
defensive structure. But if the enemy chooses not to beseige the castle, the defending garrison can't stop an enemy army from invading the land
from inside the castle anymore than the stones used to build the castle could.
The idea of a castle is that it's a defensive stronghold and sanctuary for the defending army. The invading army can't complete the conquest and consolidate their rule of the land without destroying the defending army inside the castle, because the defenders are an intolerable nuissance and the last organized resistance, so they must be eliminated. But if the invaders simply wanted to pillage, plunder, and withdraw, like a raiders, they wouldn't even bother with the castle because they'd know it wouldn't be worthwhile.
So no, a Fortress' Zone of Control
wouldn't emulate real-life. Civ3's non-ZoC Fortress would be an accurate representation of what a fortress is and it's purpose: it's purely defensive. An invading arm can choose to attack the fortress' garrison, or they can choose to bypass it. If they chose to bypass the fort than the only way for the garrison to stop them would be to leave the fort and attack them.
That's a historically accurate representation of a Fortress.