Bringing back EC and IZ overlapping AoE bonus?

I don't know of any off the top of my head. However, in Rise & Fall, there's a Governor ability that allows a given City to benefit from multiple Factories/Power Plants, and it does so by applying several Modifiers, Types, Effects, etc:
Code:
<!-- in GovernorPromotions -->
<Row>
    <ModifierId>VERTICAL_INTEGRATION_PRODUCTION_REGIONAL_STACKING</ModifierId>
    <ModifierType>MODIFIER_CITY_ADJUST_ALLOWED_INCOMING_REGIONAL_STACKING</ModifierType>
</Row>
<!-- in ModifierArguments -->
<Row>
    <ModifierId>VERTICAL_INTEGRATION_PRODUCTION_REGIONAL_STACKING</ModifierId>
    <Name>YieldType</Name>
    <Value>YIELD_PRODUCTION</Value>
</Row>
<!-- in DynamicModifiers -->
<Row>
    <ModifierType>MODIFIER_CITY_ADJUST_ALLOWED_INCOMING_REGIONAL_STACKING</ModifierType>
    <CollectionType>COLLECTION_OWNER</CollectionType>
    <EffectType>EFFECT_ADJUST_CITY_ALLOWED_INCOMING_REGIONAL_STACKING</EffectType>
</Row>

The first two presumably work by allowing whatever is affected by the Modifier (in this case, the Governor's City) to benefit from multiple sources of regional Production. The third, I assume, is what actually applies the effect to the City. I couldn't find where "EFFECT_ADJUST_CITY_ALLOWED_INCOMING_REGIONAL_STACKING" was stored or otherwise explained, but I only gave a cursory glance to where I thought these values would be stored (namely, in Governors.xml and Modifiers.xml).

Though I'm far from an expert in how Modifiers are applied, and even less of an expert in these specific Modifiers, it seems to me that if you want to bring back Amenity/Production AoE stacking, you need to give these Modifiers to a Leader (if you wanted it to be unique to them), or maybe a District (like the City Center itself). That's only my best guess, though, and it might be far too optimistic (for all I know, these Modifiers could be hard-coded to only work with Governors in specific Cities).

With all that said, if you were hoping to restore the original functionality without jumping through a few hoops, I don't think that can be done. It seems likely to me that they reworked the way regional bonuses were applied under the hood in code we have no access to. Again, though, that's just a guess.
 
Last edited:
Back
Top Bottom