Hello from Brasil and nice to meet you everyone!
I've been playing FFH and wild mana from time to time for about two years and am quite a regular at reading the posts around here. I'm amazed at the amount of content that have been done ever since i played the 6.x version, congrats to the devs!
Now, this have bothered me and i'm pretty sure it is VERY broken. Maybe i've been lucky but here is the situation:
Started with bannor in a tiny map with me and 6 civs more with the leader that gives drill and combat to recon, disciple and some more unit types with Emperor and marathon settings.
Now, we know that when bannor start conquering there's no stopping to it but around turn 15 i've got an event pop that gave me a flesh golem with 6 strenght. HECK, conquered a city and there i was with a crusader in the middle of the prehistorical age!
I do realize that when facing human players or high difficulty AI opponents it's not a easy task to conquer a city that early in the game. If in any case you DO everything is settled and no one can do anything else to stop this! Specially with marathon settings. I would have easily conquered half of a giant map by turn 150 in deity with this.
Have this ever been looked at? What's your thoughts on this?
Sorry for any english errors...
Felipe.
I've been playing FFH and wild mana from time to time for about two years and am quite a regular at reading the posts around here. I'm amazed at the amount of content that have been done ever since i played the 6.x version, congrats to the devs!
Now, this have bothered me and i'm pretty sure it is VERY broken. Maybe i've been lucky but here is the situation:
Started with bannor in a tiny map with me and 6 civs more with the leader that gives drill and combat to recon, disciple and some more unit types with Emperor and marathon settings.
Now, we know that when bannor start conquering there's no stopping to it but around turn 15 i've got an event pop that gave me a flesh golem with 6 strenght. HECK, conquered a city and there i was with a crusader in the middle of the prehistorical age!
I do realize that when facing human players or high difficulty AI opponents it's not a easy task to conquer a city that early in the game. If in any case you DO everything is settled and no one can do anything else to stop this! Specially with marathon settings. I would have easily conquered half of a giant map by turn 150 in deity with this.
Have this ever been looked at? What's your thoughts on this?
Sorry for any english errors...
Felipe.