Sigilization
Chieftain
- Joined
- Apr 29, 2021
- Messages
- 13
I'm wondering if anyone could give any advice/instruction/assistance in fixing a broken mod. I have no experience modding, but I'm willing to learn and/or do work under guidance (perhaps by those with the knowledge but without time/interest in this case) in order to fix what has become my favorite mod and which ceased working after the most recent update. I don't see it anywhere on these forums, but on Steam it's called JT's Warhammer. I posted there in case it is possible to reach the original modder, but noticed there is a great deal of activity here, and so I'm hoping that if the original modder is not available, someone with sufficient knowledge/skill might have any idea how to help. There is no other mod like it that I've encountered, and really nothing like it for any other game; it was fully compatible (in all of my previous experience with it), with all other major mods and all minor ones that I tried. While some of the art was still in development it seems, all of the mechanics of this amazing construction were fully functional; it had dozens of races and leaders from throughout Warhammer Fantasy, and because it was compatible with normal content instead of being exclusive total conversion, it was possible to generate worlds with extensive fantasy content or with only a bit, and although there are Game of Thrones mods out there, the high fantasy and grimdark fantasy elements in JT's Warhammer were unique, and so despite the many outstanding new civs and leaders still appearing via mod, for me the loss of this one mod seems huge. So any assistance would be very much appreciated. Relatedly: is it possible to roll back the game to a previous version? Disabling the Portugal pack and the Vietnam pack does nothing, so I am assuming that it's deeper-level updates that broke the mod. Anyway, I'm grateful for any replies and/or assistance, and if you're out there JT, I hope that it's possible to fix the mod!