Zherak_Khan said:
Doesn't the AI start beelining if you snag their Religions?
In my games some leaders like Isabella, Justinian, Saladin, ... beeline CoL/Theo/DR if they haven't founded any religion yet. Some beeline those anyway (Issy isn't happy if she hasen't her double-holy madrid

).
shyuhe said:
The economy crash was partly due to drafting, and also partly due to spamming cities faraway without time to build courthouses. Since we were pushing for domination in the last 2 turn sets, I don't think we really bothered thinking about the consequences of planting so many cities. That definitely accounts for the economic collapse. If we had stopped at around 30% of the land, we would still have been in a strong position.
Spiritual for cheap temples is pretty big. I prefer that over industrious... You can always use oracle on theology - you just need to tech writing + monotheism first. I use this for an AP sling and it's pretty reliable on immortal. As long as you get the oracle, I think the 3 religious wonders are fairly easy to get as the AI doesn't beeline any of them.
If we'll find us in the same position (rifles and nationhood before the ai has it) we can focus on war mainly and destroy 1-3 civs whil teching steel and assembly line. Once we hit infantry we should be able to capture another 1-3 civs (CR-3 Infantry rocks!). This will be just a mop up again.
But if our drafted Rifles face rifles, things will be harder. But still I think we'll find some AI that hasn't got rifling and we'll steamroll over them. If our empire is 40-50% of the world, and we still fall back in techs (despite no more warring but ICS not competing with cottages), we can beeline MM for UN.
I agree that drafting somewhat stagnated our economy but still the most influence on our economy at that time was the army upkeep. Without that, we should be able to tech at a decent pace (sol + merc + rep). We probabely would even be able to win space but we just need a big empire.
Considering traits, I think Spiritual is somewhat given. We can start by building temples in our newly founded cities. Once they're finished, the city already pays from itself and has a production boost (and has already grown), so we'll be able to whip those courts fast.
Organized is also huge. The reason I brought up counterarguments mainly is that I don't want to play Asoka again. I prefer another civ.
Industrious still can make a difference in getting those wonders. It wouldn't have such a boost on our game as spi or org has but still.
Also the egyptians fit our game very well as they have an early UB that 100% helps our plans. We could try founding buddh/hindu, conf (oracle) and christianity (gp) in the cap for max benefit and start spamming settler then. Also they have a great UU for barb protection. And immortal barbs definitely are toughter then emperor barbs. Admittedly, if we wait founding a second city until theo, barbs wouldn't be that much of a problem. But we could also found only one city, hope for a natural spread of the early religion (which is quite likely as it is close to the cap and has a trade route) and then use the conf missionary there so both cities have the same amount of religions present and thus get better odds to found christianity in the cap. 3 religions in cap and market, grocer, bank and finally WS will make accumulating money for upgrades piece of a cake.
If we bulb theo, we definitely should be able to get the AP, with or without ind. But if we only get GPs at the pace we had in the last game, we'll need to found the shrine first and hope our second GP arrives in time to be first to theo. Keep in mind that immortal ais also tech faster than the stoneage-AIs we got in the last game (has anyone an idea why they were so slow?).
Most difficult to get will be UoS as many AIs prioritize it as it is on the way to lib.
Well, that opens another possibility: Run priests AND scientists in cap. This will speed up GP-generation considerabely and a GS could found us Taoism, so we'll have another Religion (which we do not REALLY need thoug...).
I think we were very lucky that GK took out izzy. She certainly would've founded Islam and probabely even built the SM.
We must just locate stone soon with our exploring warrior/scout and expand in that direction.