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[BTS] Beer Mod

Discussion in 'Civ4 - Mod Components' started by Gurra09, Apr 7, 2009.

  1. Gurra09

    Gurra09 Guru of Hekkia

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    Jan 1, 2008
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    1,274
    Ironworks produce +% production from Coal and Iron and thats the only building except brewery that produces +% food, production or commerce with a resource in the game. That's where I got that code from.

    If you mean the art I found it on the last page of City Improvements in the download database.
     
  2. Mylon

    Mylon Amateur Game Designer

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    But there are other +%:hammers: buildings, like the forge and factory. And Ironworks is a national wonder.

    Jus' saying... If you're going to add this, might as well design more buildings to have +commerce modifiers or make it better meld with vanilla civ4.
     
  3. Rockstone

    Rockstone Chieftain

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    May 30, 2007
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    Nijmegen, NL
    Well... got it to work. I (proudly) now have combined the Forrests, Beer and Farms mod. The combomod loaded alright and civilpedia seems fine. Mechaerik and Gurra09, thank you for the help.
    Rockstone.
     
  4. Keipher

    Keipher Chieftain

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    May 14, 2009
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    Haha. Sweet dude. Definitely loading this. Thanks.
     
  5. Duuk

    Duuk Doom-Sayer Supporter

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    Personally, for balance reasons I'd say

    Beer (resource only) +1 :rockon: errr, I mean +1 :)

    Brewery +15% :commerce: (10% less than market), provides beer (essentially a +1 national happiness boost).

    Tavern: +2 :culture: +2 :) with beer.
     
  6. Bahmo

    Bahmo Chieftain

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    May 7, 2006
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    You could give a happiness bonus for wine, corn, and rice as well. Also question: Can this be inserted into other mods, or will the ini.BAK ruin it?
     
  7. Gurra09

    Gurra09 Guru of Hekkia

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    The .ini files aren't needed to put it in another mod. They are only needed if you use Beer Mod as a standalone mod.
     
  8. davelisowski

    davelisowski Spartan

    Joined:
    Mar 10, 2006
    Messages:
    351
    brewing should come before monarchy.

    people have been making beer longer than any other beverage. Since around 6000-5000BC. but still a cool mod.

    You could still keep the Brewery to require machinery. So there's beer but not any real bonuses until later.
     

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