Berenthor
King
Expansion Pack Mod
for BtS (original version)
NEW version 0.9
Supports only English language
for BtS (original version)
NEW version 0.9
Supports only English language
NEW Download version 0.9:
Mirror 1: http://www.sendspace.com/file/yf6t8x
Mirror 2: http://www.snapdrive.net/qs/fe2f47b978b3
I always greatly missed a diversity in aircraft and ships, especially in the later part of the game. Therefore I started adding units in the warlords version of civilization. That one was based of the Visa mod, this time I used Chiyu's Extra mod (http://forums.civfanatics.com/showthread.php?t=234906) as a starting point. I liked that mod since it already included the Next War stuff and already added a lot of flavour units and some units from the scenario's to the game. Balance should be reasonable since I tested much of the same settings in Warlords. Any issues or balancing problems or other comments, please tell them to me.
new version 0.9:
New Buildings:
- Military Fortress
New Wonders:
- Biodome Montreal
- Ishtar Gate
- Trafalgar Square
New Tech:
- Improved Formations
New Improvements:
- Olive Press
Flavour Units:
- Egypt, Rome, Carthage, France, Greece, Persia, Arabia, Babylon, Russia, China, Japan, Ottoman have flavour units, most also for industrial units and higher. Still a work in progress
version 0.7:
New Units:
- Armor (5 artstyles)
- Advanced Gunship (2 artstyles)
- Religion specific units (1 per religion)
- Seaplane and later ASW plane or helicopter for stationing on cruisers and missile cruisers
- Seaplane (can be stationed on cruisers, dreadnoughts and battleships)
- ASW helicopter (can see submarines, can be stationed on cruisers, dreadnoughts and battleships)
New Buildings:
- Military Encampment
- Shipyard (ancient drydock)
New Wonders:
- Theatre of Dionysus
- Flavian Amphitheatre
- Circus Maximus
- Burj al-Arab
General Changes:
- Overhauled the civics system so there is more variety per civic category
- Israel as civ (David as leader, special forces and multirole fighter as UU's)
- Hitler as leader
- Restatted and renamed all next war units (except dreadnought) to make them more compatible with normal civ game
- Removed assault mech and automatons
- Restatted and renamed cloning factory and mind control center to make them less futuristic
version 0.6:
New Units:
- Special Forces (Navy Seal skin, America has different UU, upgrades from Marine, can be carried by sub and attack sub)
- Mechanized Infantry (original MI is now Infantry Fighting Vehicle, MI is now mostly city defense)
- Modern Infantry (to bridge the gap from Infantry to Infantry Fighting Vehicle) (6 artstyles)
- Modern Armor (4 artstyles)
- Tank (6 artstyles)
- Biplane (2 artstyles)
- Fighter Bomber (5 artstyles)
- Strike Fighter (2 artstyles)
- Close Air Support (4 artstyles)
- Early Jet Fighter (4 artstyles)
- Jet Fighter (original Jet Fighter is now Multirole fighter) (3 artstyles)
- Air Supperiority Fighter (3 artstyles)
- Advanced Fighter (3 artstyles)
- Multirole fighter (3 artstyles)
- Bomber (5 artstyles)
- Jet Bomber (4 artstyles)
- Strategic Bomber (2 artstyles)
- Early Destroyer
- Early Cruiser
- Dreadnought
- Carrier Submarine (carries 1 fighter)
- Ballistic Submarine (carries missiles and can bombard) (2 artstyles)
- Carrier (original carrier is now supercarrier UU for America that replaces Nuclear Carrier)
- Nuclear Carrier (2 artstyles)
- Attack Submarine (2 artstyles)
General Changes:
- 4 new technologies to make the modern era less cluttered and fast with the new units
- All new aircraft have 2 or 3 different skins depending on the civ you play (mostly East/Russia and West/American)
- Aircraft and Ships upgrade tree has been changed to fit the new planes and ships in
- Actual Quotes mod by Willowmound added (http://forums.civfanatics.com/showthread.php?t=234288)
- Added Hirohito as second Japanese leader
- 2nd UU for all civs that fit the civ both in graphic as name
- Flavour units for tanks, modern armor, all aircraft, submarines
- Adding Sevopedia
Future Possible Additions:
- Adding African flavour units
- Adding flavour units for later gameplay (gunpowder and renaissance)
- Adding Early Tank
Credits:
None of the models are made by me. They are from other mods and from the forums and file database. I tried to sum up all modelers that I used models from. If I forgot someone, please mail me and I will add his/her name.
- Snafusmith (modern warfare units)
- GeneralMath (ships like kuznetsov, kirov etc)
- baal (modern infantry)
- Asioasioasio (modern warfare units & early jet fighter units)
- C.Roland (units, like khyber rifles)
- Chugginator (war elephants)
- Bakuel (andean knight)
- nautil (aircraft like JSF and MI24)
- Esnazs (Israel)
- Chiyu (Extra mod)
- Gir (Circus Maximus and Flavian Amphitheatre)
- HROCHland (Burj al-Arab)
- Refar (akula)