Basilius
Chieftain
- Joined
- Jun 2, 2015
- Messages
- 67
Dear VP Strategy Forum,
What is the ideal "Carrier Strike Group" for (very) late-game force projection? I imagine 13 units: the Carrier (holding five aircraft) and Great Admiral in the center, with six naval escorts surrounding the carrier from melee. Here's a potential composition:
Best,
Basilius
What is the ideal "Carrier Strike Group" for (very) late-game force projection? I imagine 13 units: the Carrier (holding five aircraft) and Great Admiral in the center, with six naval escorts surrounding the carrier from melee. Here's a potential composition:
- Great Admiral
- Carrier
- 1 Fighter with intercept promotions
- 1 Fighter with sweep promotions
- 1 Stealth Bomber with anti-city promotions
- 1 Stealth Bomber with anti-unit promotions
- 1 Stealth Bomber with anti-armor promotions
- 2 Missile Cruisers with anti-naval promotions, equipped with Guided Missile(s)
- 2 Missile Cruisers with anti-air promotions, equipped with Guided Missile(s)
- 2 Nuclear Submarines with attack promotions, equipped with Nuclear Missle(s)
Best,
Basilius