I had a look at all the saves, except 50$ that was missing.
In the best games you see the following:
3 cities, 8 population, 5 defenders (including some axes), 3 workers. Science at 15 bpt, 15 hammers, 25+ bushels. Stonehenge is available in a number of games. Copper is often hooked up, gold and stone sometimes. If you're game is below this, you are probably playing catchup. If you are ahead, you are on top.
Some improvement points at this stage:
-Settling in place makes the fish inaccessible. Moving 1 NW makes a powerful capital. Moving 1S allows settling of fish and cows at later stage.
-Fielding only 2 warriors is very risky

.
-Only 1 worker for 3 cities is way too little.
-Some cities are built for long term, but offer little in short term. They dont have food until calendar. Better to build on floodplains, gold/copper/stone first. Mart's Edrine is an example.
Some games to note:
Giaur: GW, Stonehenge built, good shot at pyramids.
Ungy: Doing powerful expansion. 3 cities, 3 workers, 1 settler.
r_rolo1: Going for CoL slingshot with Oracle.
Stuge: Only one with 7 defenders.
I feel yena and Mart are a bit weaker at this stage. All others are close together.
Let's see what others find!