BTS Roleplaying Challenge: Alexander

madscientist does raise a point; why Rome and Egypt? The Persians were the mortal enemy of Greece (Thermopylae, Marathon, Salimis, Plataea, not to mention Alexander's conquests of Persia), that makes sense, but why Carthage (whom they had little conflict with) the Celts (virtually unknown in classical Greece), or the Indians (whom Alexander fought, but only at the end of his conquests)...wheras the Romans conquered Greece (Macedon), prompting the phrase "Pyrrhic victory" (should be an enemy) and the Egyptians were conquered by Alexander (although part of Persian empire at the time)...Cam H, I like the historical attempt, just need to figure out who the real bad guys and good guys should be

For me it relates to the state of things after Alexander died. Egypt's culture became hellenistic as I suppose did the land that Selucid (sp?) was given. Note;this 'history' is just based on reading Rome Total Realism blurbs.

In my game anyway, Julius didn't read the rules. He's annoyed at Greece.
 
madscientist does raise a point; why Rome and Egypt? The Persians were the mortal enemy of Greece (Thermopylae, Marathon, Salimis, Plataea, not to mention Alexander's conquests of Persia), that makes sense, but why Carthage (whom they had little conflict with) the Celts (virtually unknown in classical Greece), or the Indians (whom Alexander fought, but only at the end of his conquests)...wheras the Romans conquered Greece (Macedon), prompting the phrase "Pyrrhic victory" (should be an enemy) and the Egyptians were conquered by Alexander (although part of Persian empire at the time)...Cam H, I like the historical attempt, just need to figure out who the real bad guys and good guys should be

(a) I'm no 'ancient worlds scholar'.

(b) The Civilopedia's bio on Brennus is largely about his battles with Greece, while again the Civilopedia indicates that Carthage fought with the Greeks over Sicily for a protracted period - this is not referring to the Punic wars which was of course 'another kettle of fish'. As I understand it, around 300BC (give or take) the Roman Empire was largely still confined to Italy, while Egypt almost welcomed the Greeks driving out the Persian oppressors, which is why I've pushed Egypt over to the 'can negotiate' side. 'Yes' - Alexander's empire reached into combatting parts of western India which is why I included Asoka. I used this map of Alexander's empire as a loose point of reference. Ultimately - with these things - a degree of latitudue is required ... otherwise I think we'd all be wondering why the world isn't being dominated by (with all due respect) the Ethiopians, the Malinese, and the Dutch.

(c) I knew that I should have gone with an Isabella takes on South America role play instead - (refer Orion's Noble #3)! :lol:

What happens when JC vassalizes Brennus? Can I trade with Brennus?

Damned good question, and 'no'! ;) ... but I'm sure that won't be much of an impediment to your victory! :)
 
OK this game has certainly taught me a BUNCH of things about my own, personal level of skill.

Spoiler :
1. I suck at diplomacy
2. I am a total ESPIONAGE n00b
3. I should ALWAYS just rush my neighbor, because Hannibal has been nothing but a headache all game, LOL.

Very entertaining though. I was "Emperor pushing Immortal" in Vanilla, and now I am "Monarch pushing for Emperor" in BTS, which will be "Emp/Imm" as soon as I work out the espionage and new Tech Tree/Buildings and such, but as it stands, I should win on Time, unless someone goes Culture Crazy, which is possible. I better be careful.
 
Cam, no worries; you put together an interesting scenarion anyway; I was just bored at work, and being a social studies major and a big fan of Victor Davis Hanson and Stephen Presfield (The Hot Gates; the best book on Thermopylae bar none) I couldn't help but interject
...the Greeks (on Sicily) did fight against Carthage for Sicily, but they were Greek colonists, and actually faught against Athens during the Peloponnesian war (Alcibiades' idea)...During Alexander's day Rome was still a backwater, they didn't even control all of the Italian peninsula...let me take a moment to thank Obsolete, madscientist, ABigCivFan, and others whose work I've read on this website; it gave me the skills to jump up from Monarchy to Emperor; thanks guys, keep up the good work
 
Spoiler :
Sent out chariots to scout, and a workboat too. A Jewish Eygpt/Rome/Geece bloc would dominate Daruis and finally Brennus. Where is Asoka ?

indiafound.jpg



India found on the far side of Rome/Egypt. He will have to wait for later, unless I'm invited to attack him with the others.


Whip courts to get ready for more military builds and some libraries. I dont want to tank the economy, but I do want to destroy any trace of Persia.


Next building archers to hold the cities that my veterans are holding. This releases the veterans to form up and wait for catapults.

Catapults are whipped and the army of swords and catapults heads north across the desrts to Persia. Workers should be building a road as they go ,but I failed to move a worker there in time and the army is way ahead of him.

Declare,

declareondarius.jpg


and a stack attack battle on the plains outside Darius' wall.

battletthewalls.jpg


Next the army sits on a hill outside Pasgarde while the catapults take down it's defences.then seiges.

firstseige.jpg


Raze.

raze.jpg



I want to destroy Persia, but would like to have the great wall. It is in Persepolis. I might keep that city just to hold out all the Barbarians, which are becoming destructive already in the homeland.

barbissues.jpg


Perseplois is seiged and falls.

seigeparsepolis.jpg
Barbarians are expelled.

Julius declares on Asoka.

Dale's code is still being perfected, and right now it'll send in all your catapults, so in my caes they are all dead. On to Susa, and attack with no cats. The city falls though, and is razed. Ecabanta has been settled whre we destroyed it before. Need to destroy it again with the depleted army. GG is born and will become a medic 3 . we need it for marching all over the map with one army (as Alex did.)

persiainflames.jpg


Angle, the last outpost of the Persians is destroyed and the Persian Empire with it.

lastpersiancity.jpg


Time to regroup.

Julius , now Buddhist,declares on Rameses . The old alliance is shot.

juliusattacksRamese.jpg


Breenus jions in ,and Eygpt is looking weak

brennusdeclaresonRam.jpg
.

Hmm, decisions ...
 
I was a little tired and wasn't paying close enough attention.

I started off with Athens being a powerhouse. Athens built most of the early wonders. I had an early war and expanded my territory and was doing quite well. I had a sea based trade route economy going with ToA, GL, and Colossus. - and all but 2 cities were on the coast. I then began to neglect my military as I waited for maces to come online.

While I was waiting, Julius amased a huge army of Prets and cats and came knocking on Athens door. When my 4 maces and 4 archers didn't let him in, he knocked DOWN athens door and claimed all the wonders for himself.

At that time, my game was over: I moved all my military into Athens hoping I could get a stop. I then tipped my hat to Julius and quit.

I'm going to give it another shot. Same rules, but different map.
 
I've played up until 375 bc, gonna give a full report later after my glorious victory. :p

I love these open roleplays of your Cam. Had a lot of fun in the Shaka one.
 
I'm doing a shameless doublepost bumb since this one slipped to page two while posting how my game went.

Spoiler :

The plan was quite simple, rush someone using phalanxes and then bulb my way forward while my economy was down the drain during the expansion phase. I normaly play Elizabeth but I figure any philo leader will do for that strategy. Unfortunatly I seem to have overwritten my earliest screenshots, forgot to change directory or something. I settled on the marble for extra hammers and the fishes. Workboat was first, then worker and settler I think. I got a lot of cash from the huts, like 200 and agriculture which was already half researched. Founded a second city to the northwest and used these two cities to crank out 8-9 phalanxes, which I then used to kill hannibal and capture his capital along with the workers. Build oracle and picked CoL, my second wonder (in the capital) was Parthenon and third in the same place was the GL.

Some screens of that period is availible.





I now had all the land I really needed for a win, but it was harder than I realised with the diplomatic constrictions. Ceaser and Ramsess both hated me, well annoyed anyway, since I was confucianistic as the only civ in the world. Luckily I had rather good realations with brennus since we shared some wars with the egyptians. Nope, I was very careful not to trade anything, turner poor Azoka down countless of times. That guy was the only one who kept up somewhat in tech not that it did him much good in the end.



Taoism founded through philo bulb.

Liberalism and nationalism choosen.We want the golden age since we had the Mausoleum too.

Taj.

Intresting developement.

I was starting to plan for my next war by now, noone had attacked me so far despite my isolationism. What to war with and who to hit? Hmm, hmm.



Poor guy had almost no defense it turned out.

And my capital before the war.


Turned out I got backstabbed, but could hold until my main force got back and upgraded. That war ended with me capturing one city. After that I mostly just razed stuff since I decided for a conquest victory.

Powering up for the end

Poor Ai's.

A soldier marches on his stomach. Later founded mining inc in the same city, built the Wall Street there obviously.

I was now waiting for tanks to finish the job since the AI's hit rifling stopping my cavalry dead in their tracks. I had enough land to do whatever I wanted by now. Fought some minor wars razing stuff here and there.

I had been cottaging a lot, I know I might have followed the no cottage thing but I like them. Anyway pretty much all my cities was production monsters by now with sushi and mining inc + factories and 3 gorges. I just set repetive tank/MA queue and declared war on everyone around 1900 ish. End game pictures.


Poor lonely guy.

My humble capital. Note the GP rate. Built 14 wonders there and the NE.

My equally humble military city. One unit built with 17 exp almost every round.

And the world is Alexanders!
 
Congrats Pe Ell . I dint do so well.

Julius vassalized Brennus before I could take Celtia. Then Asoka voluntarily became the vassal of Rome
Spoiler :

vassaledup.jpg


Then the inevitable

Dow.jpg


Some wars in the jungle to defend

warontheborder.jpg


but basically Alexander is dead and Julius rules.


I abdicated at this point because the ancient era had ended. Greece destroyed Carthage and Persia. That is enough.


Game over at around 1400 AD.
 
Update 700AD-1330AD:

Spoiler :


740AD:

Golder age, rushing to Liberalism.

Athens is wonder central, wonders are being built here like normal improvements :lol:




1100AD: Carthage growing GS, this is second GA from Taj. 165 GPs/turn. using these GS for multiple academies. I had GL/NE here, it is a very clean GScientist farm. 1 turn from Mil Tradition.




1100AD:

HE city mass building Trebs, preparing war against Egypt.




1170AD: got 1500 Gold from a trade mission, Heliopolis gave the best return, after this mission, immediate war against Ramesses.




1170AD: Using trade mission gold to mass upgrade CR3 phalanx to Mace. Spies ready to incite revolts in Egyptian cities. Note we have very decent science rate now, always set up a strong Econ to back up a prolonged war.



1170AD: Always have high EP against our next victim.



1180AD: DOW time.




1330AD:

Had a successful campain so far, captured 3 largest cities. Rushing more Curis to the front.




1330AD:

My losses were high, WW hitting home, had to switch to Police State to finish up Egypt. 1 turn from Rifling so i can have Cavaries yeah! That will make the war end much more quickly...



 
I’m not sure how to say this without sounding ‘uppity’, it was a win (indeed an Augustus Caesar level win) - but not a satisfying one given the arguably late date and pretty good start.

The spoiler below is deliberately pretty light on spoilers (e.g. no world maps, only one reference to resource placement), but 'purists' should probably avoid.

Spoiler :

alex_victory_message.jpg


Start suited to Cultural

I was intending to go Cultural from the outset – with a Philosophical leader and a Marble start, things surely couldn’t be much better … until we got Bronze Working and found a nice close source of Copper!

The game was a traditional; Focus on technology, then focus on Gold, then Focus on Culture style approach. No Corporations, and no Mass Media bee-line.

The Phalanx Rush

Like others I settled on the Marble and set my mind to putting together a SoD of Phalanxes. Indeed the Carthaginians were ‘just the ticket’. After the Worker and Warrior, I built a Barracks and took eight Phalanxes into Carthaginian turf, and took out Hannibal’s only city. Fortified on a Hill, the Archers certainly put up a good fight, but we had the weight of numbers.

From this point, I really felt that there were a few :smoke: moves that crept into my game. Without divulging too much – the ‘real life’ circumstances in which I played this game were far from ideal and led to hurried decision making, which I’m sure took its toll on my performance here.
__​

Early to Mid-Game Development

Happy Cap

The lack of happiness resources was of concern – it took some time for my Gold city to come on stream, and while I captured a Barbarian city that had the Jungle Gems in its fat-X, I had by-passed Iron Working in preference to more ‘artistic pursuits’. In fact, many of my cities were Barbarian cities – they were not always ideally placed, but my slow ‘natural’ expansion rate prompted me to hang on to most of those that I captured. I was able to get Julius Caesar to trade me Ivory for Cows and Clams. I was also fairly slow to get Calendar, which protracted the problem, and I wasn’t focussing specifically on getting Monarchy with so many other competing priorities, so Hereditary Rule wasn’t secured especially early either.

Grrrr ...

Not everything went according to plan. I missed The Oracle by one turn, I missed founding Confucianism by one turn, I missed The Pyramids by six turns, and later, I was to miss the Taj Mahal by one turn. I could not get Hinduism (Athens’ first religion) to spread further ‘for love or money’, and Athens always seemed to have more pressing priorities than Hindu Missionaries.

Space to grow

With the Carthaginians out of the picture, a huge desert between Persia and Greece, a somewhat smaller desert between Celtia and Greece, and the Jungle Gems city in effect blocking Rome and Egypt, I had the room to comfortably expand. As per above, the Barbarians did me plenty of favours by settling the inland areas, where City Raider Phalanxes were able to comfortably capture pre made settlements.

A dominant religion

Buddhism was founded in India, and taken up by Asoka, Julius Caesar, and Ramesses, so it was not a difficult decision to adopt the faith. It was Darius who took Confucianism, and this became his religion until he got to Liberalism and then switched to Free Religion. The other heathen was Brennus (Hindu), but a series of unsuccessful wars with the other Buddhists had knocked him back to a minor player. Although not founding a single religion, Greece was able to work with five by the end.

Mish-mashing CE, FE, and Hybrids

Despite Alex’s Philosophical trait, I did put a large emphasis on Cottages – especially the three cities to the east along the river leading to Carthage. ‘Questionably’ one of these became my unit pump city too, as it was able to grow to a decent enough size while supporting several Mines.

Damn you Great Library!

I don’t think that I’ve ever regretted building The Great Library, but this game I did. It landed in Athens, and proved to have a significant contaminating effect on its :gp: pool. With the National Epic, the Parthenon, and the Mausoleum of Maussollos, and the Specialist Artists I was running all having a Great Artist influence, Athens just kept churning out Great Scientists.
__​

Later Game

Trades ebb and flow

The years seemed to fly by, and my trading partners seemed to push through their technology trees in ‘fits and spurts’. Rome was pretty reluctant to trade unless Friendly, and Egypt spent half of its life as a vassal of India, failing to garner good size. I had Education well before most, although Darius could well have beaten Greece to Liberalism had he not veered into other parts of the tech’ tree. As it happened, I was able to self-research Nationalism, and took Constitution as the freebie. Active ‘tech-ing’ finished at about Rifling – Corporation – Democracy. I crawled my way to Chemistry through The Great Library, and was able to pick up Military Science in a trade with Rome, giving me Cavalry to support my Rifles.

Attack or turtle?

This was a watershed point in my game; focus on spreading religion, rushing Temples and ‘Cathedrals’, and then flipping the culture slider … or spend a bunch of turns on building a SoD or two and taking out Darius? Persia was cornered but in Free Religion, so past tensions had dropped ‘from a boil to a simmer’. That said, his few cities were likely to be Cottage laden, and these :commerce: rich cities could help propel Greece along to a faster win in the final stages of the game.

I can’t believe I made the same dubious call as I did with the Stalin game! … Opted to stay ‘moderate’ in size (as it happened, I was still the largest tribe by ‘not a lot’) … and chose not to go to war with tribes with a military tech’ disadvantage. On one hand it sounds like a solid move to stay focussed on the victory and not burn turns on unnecessary wars, but with hindsight it was probably the lesser option.

It would come back to haunt me (kind of).

Strength in numbers

Firstly, Brennus, the ‘wooden spooner’ on the scorecard decided to vent is Furious stance with Greece by declaring war in 1818AD, when Greece was about 15 turns from victory. A stack of about 30 units came over the border – a dozen Trebuchets, a dozen Knights, and some other bits and pieces (Maces, Crossbows, Horse Archers). He was a long way from my ‘to be Legendary’ cities, but if he made it past my defending stack, it could be a tight situation indeed. The ‘Jungle Gems’ city of Cimmerian was strengthened by hurried Riflemen and the odd Cavalry unit, but the bulk of my force was over on the eastern side keeping watch over the Persia-Greece border.

My Cavalry were not geared to do flanking damage to Trebuchets (a curious rule), and when Brennus hit, the Rifles took care of the Trebuchets, but not before they got our troops down to about 5:strength: each. The Knights came in, and the short of it was that they took the city.

alex_cimmerian_lost.jpg


A small stack of five Greek Cavalry were able to make it to the front a couple of turns later, and were able to grind down Brennus’ invasion force to the point where he would have difficulty in advancing any further. The Celtic Trebuchets were gone, and many Celtic Knights too had been disposed of. This had however disrupted the push to the Cultural win, with most Greek cities directed to Cavalry builds rather than building 'Wealth' to support the culture slider.

A real threat emerges

More concerning, in 1834, with six turns to go and the army swung over to the west to fight the Celts, Darius declares with Industrial Age troops at hand heading straight for Sparta – one of the Culture centres. The stack, while not so large, was certainly enough to give Darius a good shot – eight Riflemen, six Trebuchets, three catapults, and two Cavalry. The best Sparta could muster in time was a Rifle, three Cavalry, and a War Elephant.

alex_sparta_under_fire.jpg


As it happened the clock ran out on Darius before his stack arrived – Sparta had gone Legendary only a few turns after Carthage and Athens, and behold, a mid-Nineteenth Century win.

alex_victory_comparison.jpg


alex_top_cities.jpg

__​

In Hindsight

Some weaknesses that might be of interest to mid-level players as 'traps to avoid':

Poor management of Workers. Nine Workers for nine cities is arguably insufficient, compounded by relatively poor planning for Iron Working (Jungle clearing), Animal Husbandry (Pastures), Monarchy (Wineries), Calendar (Plantations), and Replaceable Parts (Lumbermills) with Workers usually out of position. This was especially true around Carthage and Athens – key cities that already had many improved tiles meant that the Workers were ‘miles’ away when new improvements could have been undertaken.

Semi-specialisation. Not too bad, but elements of hybridisation crept into the game. Probably an over-emphasis on Cottaging and under emphasis on unit production. The original Phalanxes were upgraded to Macemen and then Riflemen, with relatively few new units produced until the Industrial Age – and even then … no clear Great Person Farm also … Athens and Cimmerian (‘Jungle Gems’ – also in a culture war with Egyptian Thebes) produced the bulk of the Great People but there wasn’t much structure to it. I’m not a fan of using the Capital as a de facto Great Person centre while under Bureaucracy – especially when it kept popping the wrong type of Great Person.

Small number of cities. I opted to run with eight cities for the bulk of the game (the ninth; Incense-Iron in the northern desert was quite late in the scene) leaving several gaps and the islands south of Athens unsettled. A few more unit pumps would have aided the Celtic and Persian end of game predicament.

Reluctant trader. Alex chose not to pursue several trades with Rome and Egypt due to their lopsided nature that if taken possibly would have knocked 10 or 20 turns off the finishing date.

Hesitant on National Wonders. All three of the Culture cities were fairly slow to get around to building some of the key Wonders; Maoi Statues in Carthage was held off as I was uncommitted to building them there should I have found a better home to the then unexplored north, The Globe Theatre was deferred in Sparta for a Grocer (health problems and #1 gold city) and University (thought about building The Oxford University in Athens – an idea later aborted), and the National Epic in Athens due to other competing builds and uncertainty on the placement of a Great Person Farm.

Too Passive. Following the capture of Carthage, I was not involved with any warfare until the last 15 turns of the game, although agreed to a faux war with Brennus when all of the other Buddhists were beating him up. I could have taken a couple of Celtic cities during this Classical Era conflict. As mentioned earlier, Persia could have been smacked around when it was a Cavalry versus Longbow proposition.
__​

Luck

I really didn’t have too many complaints with the RNG this game in terms of warfare. Lost a few 80%+ers, but overall didn’t strike any horror runs.

Buddhism being accepted by Egypt, Rome, and India with a non-dominant Persia or Celtic empire made the switch easy from a diplomatic perspective and staying in Pacifism rather than Free Religion a comparatively unapprehensive option.

Five religions made their way into Greece, which helped considerably in the push towards multiple ‘Cathedrals’.

The spread of some religions was however difficult. For some reason both Hinduism and Judaism were really tough to get accepted with lots of Missionaries failing. A frustration here was that in each case there was one city only with that religion and able to produce the (failing) Missionaries.

As noted earlier – missed two desirable Marble-based Wonders by one turn each. Nice payouts, but I’d rather have had the free technology and Golden Age. As also noted earlier, Athens kept popping against-the-odds Great Scientists when I was after Great Artists.

Perhaps the luckiest of them all – Persia’s invasion came about five or six turns too late for the A.I. Had Darius attacked earlier, his Rifles and Trebuchets could well have taken Sparta, and the Greek cultural ambitions would have been up in flames.
__​

This was pretty much a ‘regulation’ ‘Old School’ approach to a cultural win. The early game rush was pulled off successfully, but from that point there was not a great deal of interesting stuff … build up a mid-sized empire, tech’ to the early Industrial Age, gold rush Monasteries, Missionaries, Temples and Cathedrals, and in the meantime make some effort to keep the military at least semi-potent.

I suspect that if Athens had built The Pyramids (in a do-over it could have been chopped out), it may well have very much changed the complexion of the game.

As said at the outset, I'm pleased it was a win, and don't want to sound too conceited to players at the Noble-Prince levels, but it should have been better.
 
Nice Cam, GREAT tips, you too ABCF, I enjoyed this challenge, was my first real "roleplay" with BTS. Eagerly awaiting the next one too! I plan to try all of these in the future.
 
Ooooh ... have had a chance to read the spoilers.

Mice's game seems like it hit a very big and nasty big bump in the road - I'm not familiar with the mod used, but clearly even from the report, there's a few changes. I applaud anyone playing on Marathon speed (yes - you too MadScientist) - I haven't the patience!

The Keeper obviously had a difficult time too with JC.

A Big Civ Fan's game's been great to read ... depressingly early with the tech's! ;)

Congratulations to Pe Ell! Did you pop Gems in Athens :eek:?!

Randylama - thanks for the further explanation. Bored at work and surfing CivFanatics! I have no idea that people did such a thing! :lol:

Bleys ... what happened in your game?

Hopefully Morgrad, MadScientist, OctavianFlu, and/or GeorgeF are making good progress.

Glad people are enjoying the roleplay element ... I was a bit concerned that this one had a few more 'freedoms' than Stalin and Shaka, making it a bit more of a 'generic' Civ game. I guess on the other hand if you start putting too many constrictions on the game it becomes too complicated, difficult, or too far removed from the 'standard' game that its value in the Strategies and Tips Forum is a little questionable. :undecide:

I'm hopeful that Echo of Celts does another Continental Drift scenario - as I thought the choice from multiple leaders each with their own rule set was a great approach.
 
Congratulations to Pe Ell! Did you pop Gems in Athens :eek:?!

I did! :lol: I tend to have a lot of luck with those kind of things. I always get gold/silver/gems in some mine somewhere for commerce and happiness. On the other hand I never get anything good from huts. :crazyeye:
 
Ooooh ... have had a chance to read the spoilers.

Mice's game seems like it hit a very big and nasty big bump in the road - I'm not familiar with the mod used, but clearly even from the report,..

I made the mistake of letting Julius grow while I was looking after Hannibal and Darius.

Should have attacked Rome after Carthage with Eygpt on my side.
 
Bleys ... what happened in your game?
Spoiler :
I waited too long, and couldnt take out Hannibal without a MAJOR amount of losses. He was a constant thorn in my side. I gave up when JC vassaled Ramm and Brennus, and I saw his SOD coming for me. I was so far behind him, there was no way I could stop him.

I could have sworn I wrote up my "loss", hmmm, must have not posted it properly. I did quite well for a long time, but in the end, I learned some important lessons, like "rush earlier" and "even your best friends will come if you are weak".
 
Game update:

1330AD-1605AD(The End)

Spoiler :


From 1330AD I switched to Police State, I stayed in it until the end of the game. Already achieved tech superiority, just focus and spamming Cavalry and that is about it :)

1470AD: The End of Egypt.




1525AD: After Egypt, I swing my cav/treb/Rifles south to bully JC, at this time, Cavs against longbows are pretty one-sided battles, most of the time I am getting 80%+ combat odds, so there is no need to use siege or even spies. I have a level3 medic for healing, this allowed much much faster conquest.

Just when JC is down to 3 cities, he vasseled to Asoka, who brought a medicore stack and captured my lightly defended Ravenna(an Roman city), This distracted me a bit. But I had 3 major cities with Military Academies pumping Cavs in the home land, they catch up very quickly to the front. Keeping the heat on the poor AIs.



1525AD: Alexander the Great striks back at the sneaky Indians!



1525AD: Cavalries dominated the battle field.



1565AD: The Empire is streching far to the West, buit the Forbidden Palace in Thebes which is an ideal location for FP and it cut down Maintenance by 60GPT. Now i have 2 strong anchors to support a spawling empire. Note, Asoka is down to 2 cities to the far West.




1570AD: End of India.




1570AD: Once the glorious Roman Empire is down to a 2 tile(desear and tundra) island city. howevery JC is enjoying the protection being my vassle.



1580AD: Brennus DOWed on Darius, and capturing an isolated Persian city. I watched this happen and mustered all my Cav forces from the Western front to the hot zone. You guess what is going to happen next.....




1585AD: Yes, I turned that city into a kill zone. Taken out the entire Celtic offensive forces in 2 turns.




1600AD: Burned 2 GPs on a GA, asked Brennus to join my empire and he agreed. This boosted my land mass to 67% of the world exceeding domination requirement. I did a massive civic change and hit the "End Turn" button.



1605AD: Domination Win. Score 123,678




1605AD: Statistics. Lost about 16 Cavs, some Mace and trebs.




I did early rush against Hannibal, did not give him a chance to expand. Settled some great city cites early. Focused on growing my Econ while fending off JC for a while. Had HE city set up very early and pumping best 2 promotion troops non-stop.

Capital is a wonder central, had all early Marble wonders, built Moai Statues very early which helped greatly with later wonder spamming. It produced many GPs, especially GMs for trade mission gold for upgrading troops and research.

Specialized several other cities for commerce, science and GS generation. Bulbed GS to burn through tech trees.

Once got Cavalry, the end was near. No trade greatly slowed down all the AI's tech speed, Darius was doing ok, but he was researching all peace techs. 3 Great Spies gave me early high EP, so I could trace AI research easily, and monitor military build up in their border cities.



Was a fun game, thanks again CAM for setting this up! :goodjob:
 
CAM, thatnks for this RPC. It was alot of fun but the speed of the game caught up with me as I am a strict marathon speed player.

Spoiler :
Started real well getting all three military resources. I see a wonde takes alot faster than I am used to I went for them. By the time I built a good Phalynx army my target of Carthage already had cats. Got frustrated as I usually do on standard speed, and made some poor decisions. Crash and burn. Alot of fun though,


Good Job!
 
Back
Top Bottom