I fixed the text (some stuff was moved from the epic game to the Final Frontier files) but I have no idea what causes the python exceptions. I also have the bug where systems start with no planets AGAIN! I don't know why the bug rears its ugly head every single time Firaxis releases a patch, but I hope there are no more patches because the problem usually takes a lot of frustration and months to fix. Don't expect beta 3 any time soon. If this goes like last time, that bug will still be there by Christmas. I never even modified the python files being mentioned - neither has Final Frontier, yet that mod works just fine. If it works for FF, it should work for Star Trek, right? Could some experienced Python coders tell me how to isolate what's wrong?