Bucephalus
Shooting from the lip....
The galley sank, but the local deals haven't changed at all. How much of a hurry are we to trade?
We should trade before Iroquios obtain Theology, so now would be a good time.
The galley sank, but the local deals haven't changed at all. How much of a hurry are we to trade?
Sound reasons. I think we should generally give precedence to Libraries, though:
* Most cities are small enough that the boost from the Temple won't be needed for 20-30 turns.
* Libraries cost us 40 shields (Scientific), Temples cost 60.
* Markets currently give the same happiness boost that Temples would give.
In the long-term, of course, we'll want both to avoid culture flips. For now, I think a few Libs are the better bargain for many cities.
If the cities are small, a library won't have an effect until more tiles are being worked.
In the core, Aquaducts (where needed) are a bigger priority than Mkts, though Mkts also have a high priority there.
I always thought one rule of thumb was that if the city is producing 10 uncorrupted beakers then it is worth it to build a lib.At what point do you think they start to make a difference on research? It would be nice to have a quantifiable standard to evaluate whether a Lib is worth it.
I traded for Theo + Invention. Shaka knows Gunpowder.
And of course, Shaka learned Education on the IT. Should we keep researching it, or do we switch to Printing Press in hopes of using it as trade bait?
It's impossible to answer that question accurately without more information.
For example:
What did the deal for Invention cost us?
How close are we to the making contact with the other continent?
Do Hittites know Gunpowder?
How many turns to research PP/Invention/GP?
What is the gpt on zero science?
........and any number of other variables.
If you post a save I can look at it and comment before you resume (assuming that you've paused here).
WTH, there are units on automove! A slave and a curragh
were both on go-to.
The curragh ends its turn in the sea
And since I've had the save for quite a while now, I'm going
to cut my turnset short. I'm annoyed at Civ for freezi ng,
so I don't really want to continue playing right now.
You want I should play the normal 10 turns or finish up tusker's set in addition to my own and do 15?
Goals for the turnset would seem to be infrastructure, attempting to reach the other continent, and keep an eye out for trades. Any further aims?
My bad! Sorry, I use them within my own turns and obviously misjudged when they would end; though, you cannot set a go-to that ends on a sea tile......
Are you able to take it CivA?
Ironic and prophetic you say this, Buce.war on our terms is the mantra
General Douglas MacArthur said:"There is no security on this Earth, only opportunity".