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[BUG] Can't end turn?

Unreasonablefig

Chieftain
Joined
Apr 20, 2015
Messages
19
Location
Miami
The button will show up as clickable, but nothing works. I've tried shift-enter, right clicking, even going back 5 turns and still nothing. I remember this happened a while ago and I fixed it by completely changing all my actions from like 10 turns back, but it's just such a pain.
 
The save file is attached. I'm using pontoon bridges, wonder race, and all the files in the how to install thread except for the recommended optional ones like E&D and Health and Disease.
 

Attachments

The save file is attached. I'm using pontoon bridges, wonder race, and all the files in the how to install thread except for the recommended optional ones like E&D and Health and Disease.

Post your lua.log. If it is empty, enable logging, then load the save, then try to click 'end 'turn,' then post the lua log.
G
 
I've ran into this maybe 10 times aswell, saving and reloading worked for me.
 
It didn't let me upload the file so here's a link. https://www.dropbox.com/s/9e34qam2a4crpt5/Lua.log?dl=0

edit: my bad this file is like empty. Let me start up the save and make a new one

edit2: I tried starting a new game, getting to the bug, saving and quitting and the lua file in the logs is still basically empty. Is this the file you want or do I find it somewhere else?

You need to enable logging:

http://forums.civfanatics.com/showthread.php?t=487482
 
I was a little intimidated to try to sift an 1800+ post bug thread, but I'm a newcomer to the community patch and loving it. Each of my games however (under 5/2, 5/6 and now 5/9) have come to a premature end due to this same end of turn issue.

Googling the issue wasn't much help, it was kind of a "well it happens sometimes, tough luck." I'd never experienced this though prior to trying CP and only the modules listed in the main post about how to put together the small list of files.

If I'm hearing that enabling logging and sending a lua log file is of development assistance, I could see my way clear to that.

Great work though what I've seen, giving the game a new lease on life for me, cheers for that.
 
I was a little intimidated to try to sift an 1800+ post bug thread, but I'm a newcomer to the community patch and loving it. Each of my games however (under 5/2, 5/6 and now 5/9) have come to a premature end due to this same end of turn issue.

Googling the issue wasn't much help, it was kind of a "well it happens sometimes, tough luck." I'd never experienced this though prior to trying CP and only the modules listed in the main post about how to put together the small list of files.

If I'm hearing that enabling logging and sending a lua log file is of development assistance, I could see my way clear to that.

Great work though what I've seen, giving the game a new lease on life for me, cheers for that.


Sure, send your bug report this way. Lua.log and database.log are useful, as well as a list of currently-used mods.

G
 
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