(Bug or Poor Design?) Destroyed Spaceship Part In Wrong City

PimpyMicPimp

Regrets His Username.
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May 18, 2007
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Regina, Saskatchewan
I'm very, very disorganised, so I don't have any saves or screen shots unfortunatly, but I don't think they would really help all that much. I think I can probably describe it well enough;

I was on a hemisphere map, with four different continents. I had long since conqured mine and had 2-3 cities on another continent far from my home one. I decided to settle in for a space race victory. The few cities I had one the other continent were being continually bombarded by espionage missions by their former owner, but it wasn't a huge deal, since I was only using them to hold troops. The bug comes in where I had completed space ship parts being destroyed by espionage missions done in cities that, not only did not build the parts, were on a different continent! This reeks of bug to me, since I have never seen/heard of that espionage mission.

I could be wrong of course, but I'm fairly sure I'm not. Come to think of it, that came was horribly buggy, all game my spies kept mysteriously disapearing, without notification, in my territory. But that's another post...
 
They damaged a subpart that was posted from your other city ;)

seperate question.
Should enemy spys be allowed to use your airports to travel to your main land
 
They damaged a subpart that was posted from your other city ;)

seperate question.
Should enemy spys be allowed to use your airports to travel to your main land

Although this isn't really the thread to be talking about that, I like that idea so much I had to comment. I think that would be a very neat idea, it could cost a fair amount of EP, but would be well worth it in certain situations.
 
A spy that uses regular airlines, how dare he, hmm, she. Actually that would be quite logical, perhaps with increased chance of getting caught.

Edit: I always have at least one spy on each "landmass" just in case. Even if it has a low success chance and can be quite expensive. It can be very effective to destroy the production in a city. BTW spys can be moved with ships and if you have open borders they can go in disembark the spy and leave and then if you have closed borders, well there is ship types for that too.
 
This happened to me too. I was waring vs a civ and his vassal on a seperate continent from me, and building space ship parts in a few of my cities on my home continent.

On a city I had recently captured on the enemy civ continent, a spy was sent which destroyed a completed ship part. I dunno seems like a bug to me.
 
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