Bugreport : Research (v104)

Darkyy

Chieftain
Joined
Aug 24, 2011
Messages
3
Hey ,

I found something , don't know if it's a bug , but it seems so. I did everything mentioned in the common checklist , but the bug still remains. I had this issue until now with "Metal Casting" and "Engineering". When the timer for this research reaches 5 rounds left the counter stops and i'm not able to pick another Research. (finished in the UI , but still 5 rounds left in the techtree)It shows , that the research is finished. I can build the buildings or units from the research , but i can't pick a new research. It remains at 5 rounds left in the techtree. This issue occured in three games with only this mod running.

So basically I can't get past the medieval age , because the research stucks there. With (v102) it works without problems.
 
Hey ,

I recently updated to Version 105 and deleted the cache and moduserdata folders several times. With v105 i works fine with me now , but I uploaded the savegame with the latest modfolders I have hoping that you can figure out something.

In the Savegame I was researching machinery while the problem occured.

http://www.megaupload.com/?d=YKBNOQHQ

Hope it helps :)
 
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