So I've played about 10hrs. total, and have better idea of the concepts involved.
Wanted to know what build order is working/not working for you.
I realized too late for current game about the importance of bell production -
my fault, didn't read manual all the way thru!
I think it's a great idea to purchase the missionary and fisherman specialists as soon as they pop up in the homeland. And the silver mining specialist, if you're lucky enough to find silver on the map.
The missionary for converting natives early in game, and the fisherman because I try to settle on coast with multiple fish/crab. Of course, change this to expert farmer if you got lot of wheat instead.
Now, here's where a lightbulb went off for me: very early, after buying/obtaining those specialists, build a school so you can start training
more of them instead of expensively buying them. Course, keep in mind that the particular specialist you want must be in the same city as the colonist being "schooled."
Thoughts? Share some hit/miss build order strategies.
Wanted to know what build order is working/not working for you.
I realized too late for current game about the importance of bell production -
my fault, didn't read manual all the way thru!

I think it's a great idea to purchase the missionary and fisherman specialists as soon as they pop up in the homeland. And the silver mining specialist, if you're lucky enough to find silver on the map.
The missionary for converting natives early in game, and the fisherman because I try to settle on coast with multiple fish/crab. Of course, change this to expert farmer if you got lot of wheat instead.
Now, here's where a lightbulb went off for me: very early, after buying/obtaining those specialists, build a school so you can start training
more of them instead of expensively buying them. Course, keep in mind that the particular specialist you want must be in the same city as the colonist being "schooled."
Thoughts? Share some hit/miss build order strategies.