building bridges

HiroHito

Prince
Joined
Feb 12, 2002
Messages
523
when of the techs says it enables bridge building, what does it mean exactly, thanks

PS: my kb is going awry, i cant find the question mark...
 
What it means, I think, is that you lose the movement penalty if you are going across a river in your territory with a road.
 
thank you for the fast answer :)
 
Queendumb is correct.

Before you research Construction, every unit of your's gets a movement penalty when crossing rivers. After you research Construction, that penalty gets removed because you know how to make bridges. If you're in a river-rich region, Construction would be a key research.
 
Just in case it wasn't immediately obvious from the previous responses, you don't actually build anything yourself, you automatically get the bridge effect between any two tiles connected by roads but divided by a river, even in neutral or rival territory (with open borders).
 
this game's so complex...imagine I didnt know that and I have been playing it for over a year now (getting to Emperor diff right now)...

Btw do you know if you have to obtain the technology to benefit from bridges or can you use them regardless of you owning Construction or not ? Like when crossing a foreign territory ?

Thank you guys.
 
this game's so complex...imagine I didnt know that and I have been playing it for over a year now (getting to Emperor diff right now)...

Btw do you know if you have to obtain the technology to benefit from bridges or can you use them regardless of you owning Construction or not ? Like when crossing a foreign territory ?

Thank you guys.

Not sure, I'd imagine not though, considering how you can't use things you don't know about...
 
Just in case it wasn't immediately obvious from the previous responses, you don't actually build anything yourself, you automatically get the bridge effect between any two tiles connected by roads but divided by a river, even in neutral or rival territory (with open borders).

Kind of like when you research 'Railroad' you automatically get the red iron bridges across your rivers.
 
this game's so complex...imagine I didnt know that and I have been playing it for over a year now (getting to Emperor diff right now)...

Btw do you know if you have to obtain the technology to benefit from bridges or can you use them regardless of you owning Construction or not ? Like when crossing a foreign territory ?

Thank you guys.

The game is a bit weird in this aspect. If your neighbour can build bridges (has construction) and you can't, then you'll see the bridges in his territory (if you zoom in closely) and thus you would expect that you could use those bridges when moving over rivers in his territory, but you can't. You still have the movement penalty when moving over rivers. When you do know construction but your neighbour doesn't, then you can still move over rivers in your neighbours territory as if bridges were in place.

It's weird, I know. It function more as if your people have learned the magical ability of short ranged water walking and the bridges which are shown on the map are just for decoration. :p

The engineering technology (which allows faster travel over roads) works similar to the construction technology (which allows bridge building). Your citizens have learned to walk faster and they walk faster in your territory and in your neighbours territory whether they have engineering or not. And if your neighbour knows engineering and you don't, then you can't move faster using his roads.

Note that railroads function normally. If a railroad is in place, then you can use it, if it isn't then you can't.
 
Well, maybe before you learn how to build bridges, all your subjects are so fearful of the monstrosities built be foreigners that they go out of their way to avoid it :)
 
Not sure, I'd imagine not though, considering how you can't use things you don't know about...


:lol: i imagine my guys coming across a bridge in an opponent territory.

1st guy- WHAT THE HELL IS THAT THING????
2nd guy- there's a river, but there is some king of road going over it...... we should try crossing it sir.
1st guy- SORCERY!! THAT'S SORCERY I TELL YOU!! let's swim across instead while carrying our heavy axes and swords so that half our men will drown and keep heaven full of fresh souls just as god intended
 
I love 1st guy's answer....

Yeah its just one of those odd things,I myself wish that when you get to a certain technology like Steel you can get the option to build one or two tile bridges to connect islands to continents or connect two landmasses.It would be better then using a transport or a galleon to move twenty units to another close continent.
 
I love 1st guy's answer....

Yeah its just one of those odd things,I myself wish that when you get to a certain technology like Steel you can get the option to build one or two tile bridges to connect islands to continents or connect two landmasses.It would be better then using a transport or a galleon to move twenty units to another close continent.

That would be a very good idea.

Say each tile of a sea bridge is something around 300 gold. This would make it that it is somewhat costly, but ensures that you actually have a way to get somewhere else quickly..
 
A while ago I had an idea about a national wonder, called Channel Tunnel (or something) that lets 2 (or more) friendly cities within a number of tiles (probably more for bigger maps) to count as being connected by railroad. What do you think?
 
It's weird, I know. It function more as if your people have learned the magical ability of short ranged water walking and the bridges which are shown on the map are just for decoration. :p

It's actually a matter of putting the bridge down in front of your army and picking it up again after you've crossed. Construction enables you build Churchill Ark Armored Vehicle Launched Bridges to accompany your troops.
 
I believe its called a Pontoon Bridge. A floating bridge that is supported by barges which was heavily used during WWII. ;)

Are you suggesting that my AVLB idea goes a bridge too far?
 
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