Building cities in minimal distance.

Bifrost

Emperor
Joined
Jul 28, 2002
Messages
1,137
About a couple of months ago I downloaded Aeson's game from Civfanatics' HoF (Deity - 1st place). One of the main parts of his tactics was building cities as close to capital as it is possible. is This tactics good for any difficulty I play on? Or it is better to play only Deity-games with this tactics, how do you think and what distance for city building do you choose?
 
I like to build like this around my capital

T=Capitol
L= basic terrain
v= regular cities

vLvLvLvLvLvLvLvL
LLLLLLLLLLLLLLLL
vLvLvLvLvLvLvLvL
LLLLLLLLLLLLLLLL
vLvLvLLLvLvLvLvL
LLLLLLLLLLLLLLLL
vLvLLLTLLLvLvLvL
LLLLLLLLLLLLLLLL
vLvLvLLLvLvLvLvL
LLLLLLLLLLLLLLLL
vLvLvLvLvLvLvLvL
 
I have only seen a picture of Aeson's building style but I tried once to build at absoulte minimum distance from capital on a Deity game. I built about 10 cities like this. I got an excellent start at the beginning but by middle ages I noticed that my cities would not get over size 6. This is good as you don't have to build apeduct but building anything took a long time. Of course no chance at wonders and had problems with heroic epic (some thirty something turns).
In modern times they're pretty useless but if you invested in buildings you don't feel like abandoning them.
One strategy is to build some temporary cites where you should only build barracks, military, settlers and workers. I tried this but lost that game due to bad luck.
Now I build at one or two tiles with sort of an irregular pattern that allows my cities to grow to size nine or ten.
To answer your question: If it works at deity and use it at regent then you should beat everybody before gunpowder.
Actually it's the reason I turned to deity from emperor. I never got to see the modern armor. Often I finished the enemy with cavalery.
 
ICS (Infinite City Sprawl) will work on any level. It's most powerful on huge pangea maps with minimum civs where you have time and space to set up your settler flood. It's definitely overkill on Chieftain. It works on Deity if you have practice with it, because you have limited time before the AI makes it to rifleman. The idea is to kill the AI early in the game and/or to create a settler flood (100's of settlers)and get domination mostly without warfare. You can have 100's of settlers on their way to build cities, or (on a smaller map) stop producing all those settlers earlier and mass produce horseman. For the settler flood, if there is a hill in the middle of grassland, you want to build ON the hill (more food in the city radius). You want the cities a little more than 2 tiles (1 tile in between city centers) away from each other in every direction. Mine ALL grassland, as irrigation wont be needed. Don't build improvements (except maybe barracks). Try to buy as many workers as you can, so you aren't wasting population building workers instead of settlers. Have workers mining and building roads. By having roads in place your settler can build a city in the same turn it was created (or very next turn) instead of wasting 4+ turns moving on unroaded tiles.

With every city building settlers and those settlers building another city ASAP, you will easily surpass the AI in # of cities quickly. If you have 4 times as many cities you will only need 1/4 of your cities building a temple to match the culture of the AI that builds a temple in ALL of his cities.

You want to build chariots (hopefully), or horseman in between settler production. Get the Great Library (yes it is possible, you just have to micromanage, so you have a city productive enough to do it - HINT: Join settlers from nearby cities to get that city up in population fast), set science to 0% and when the AI gets you Chivalry use all that money you saved up for a massive upgrade to Knights (only need 1 barracks for the upgrading). No AI will last against 100+ knights just a few turns after they get knights themselves. And with all those victorious knights you will get alot of leaders to rush any wonders you want.

Or, depending on difficulty level you can strike before knights with a ton of horseman (preferably Veteran). Or instead of waiting for the AI to get chivalry, research it yourself.

Most, if not all of the AI should be dead by the time anyone gets to rifleman. If anyone does survive, just disband some of those cities to allow the others to get bigger to produce the bigger items (like tanks).
 
I guess the diety level is just flat-out over my head. At least at this point.

I get wrapped up wanting to build everything, and to fight the "just and right" war (yea, right -- what a hoot!).

This usually means Monarch, though I'm currently playing a Regent game.

One of these days, I'm gonna have to study one of these Deity strategies and have at it.

Until then, these diety strategies continue to amaze me.
 
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