Just a cool thing I discovered by accident. Anyway It's best with bombers, but will work with cannons, ships etc...
Anyway one day I decided to get rid of my catapults so I disbanded the unit and then I noticed that shields were used to build a city improvement faster. anyway it has become useful for slow growing cities, 87 turns to build a temple or something else.
anyway with bombers it is easy to transfer to other cities, but complete Railroads help as well.
also I discovered the wartime production mode, which can be cool as long as you are able to sign a peace agreement at some point. as long as you are at war you can set the production mode to war time, and you get double shields. So usually I will select something to build in most of my cities, and they get built faster during wartime.
anyway the only down side to war production is that you can only build war units until peace is signed. However, once peace is signed you can go through your cities and change the unfinished mil units to another unit usually at 3 or 4 turns to complete. Also you don't get bugged to build aqueducts during war production mode.
anyway increasing the science spending helps with building cities up quicker as well as getting ahead in techs, as long as you have gold.
Communism seems cool, cause you can kill your people to hurry up projects, useful when you are about to be attacked or you are going to war. Plus the draft is better.
one other useful feature is the governor button, where you can put the Gov in charge of city production and people management, although there seems to be less taxes.
anyway I am new to civ III, been playing for 3 weeks and still learning.
Anyway one day I decided to get rid of my catapults so I disbanded the unit and then I noticed that shields were used to build a city improvement faster. anyway it has become useful for slow growing cities, 87 turns to build a temple or something else.
anyway with bombers it is easy to transfer to other cities, but complete Railroads help as well.
also I discovered the wartime production mode, which can be cool as long as you are able to sign a peace agreement at some point. as long as you are at war you can set the production mode to war time, and you get double shields. So usually I will select something to build in most of my cities, and they get built faster during wartime.
anyway the only down side to war production is that you can only build war units until peace is signed. However, once peace is signed you can go through your cities and change the unfinished mil units to another unit usually at 3 or 4 turns to complete. Also you don't get bugged to build aqueducts during war production mode.
anyway increasing the science spending helps with building cities up quicker as well as getting ahead in techs, as long as you have gold.
Communism seems cool, cause you can kill your people to hurry up projects, useful when you are about to be attacked or you are going to war. Plus the draft is better.
one other useful feature is the governor button, where you can put the Gov in charge of city production and people management, although there seems to be less taxes.
anyway I am new to civ III, been playing for 3 weeks and still learning.