del62
Deity
There are a lot of great responses to my thread. Just to know that at Monarch level the AI get's a 10% build bonus is helpful. I would assume that there are other bonuses as well, i.e. maintenance, research, corruption etc.
As far as research goes on monarch, the AI has a slight advantage over the human in tech costs, but not so great that given a bit of human management the human cant overcome,
I have had some success in games where I focus solely on expansion in the beginning. I need to improve on the strategy. By the time my borders are getting close to the AI borders, one or more of the AI's declare war and hit me with a ton of units. My outlying cities are never prepared for the invasion.
Building you own units with good attack value will reduce AI's declaring war on you, two warriors is better than one spearman for this.
Aslo city spacing help if your cities are within 3 tiles of the other city, this helps in defence.
It sounds like your improving but need to keep a slightly stronger military, aslo establishing embassies and trades make their attacks less likely.
I've noticed that building a lot of workers is helpful. I use some to improve terrain in the cities and some to connect and build roads.
Thats good
At this point, I can't say that any outcome is certain for me at Monarch level.
I do believe that the AI is harder to beat in Civ3 than Civ4. It does a lot of tricky things... It sees opportunities and takes them (like a human being would). One example is how the AI will take a single unit and use it to interrupt the path that your settler and spearman are taking to go to where you want .. (Because you can't occupy the same square). Then you'll see them drop their own settler and spearman into that tile that you were going for. Another example is how they'll probe your defenses and steal an undefended city. That never happens in 4.
I dont know if this is true, but ppl say if you put settler on goto the AI react to this, I have stopped using gotos to these destinations.