MqsTout
Warlord
I can't seem to find a way to make a unit build faster if you have a certain building. There's the domain build faster for drydock/airport, but there appears to be no more specific way. Does anyone have any suggestions? (XML only.)
I dislike how I can't spread religion very effectively after scientific method because I can no longer build monasteries (especially when those monasteries are destroyed on capture because they're a cultural building, and random events sometimes destroy them). Forcing a switch to organized religion is pretty silly, too.
So, I've removed the monastery prerequisite for missionaries. I, however, would like missionaries to build faster in cities with the requisite monastery. (I already figured out how to make missionaries build faster in organized religion.)
I dislike how I can't spread religion very effectively after scientific method because I can no longer build monasteries (especially when those monasteries are destroyed on capture because they're a cultural building, and random events sometimes destroy them). Forcing a switch to organized religion is pretty silly, too.
So, I've removed the monastery prerequisite for missionaries. I, however, would like missionaries to build faster in cities with the requisite monastery. (I already figured out how to make missionaries build faster in organized religion.)