halfhalfharp
Prince
- Joined
- Nov 21, 2016
- Messages
- 517
I would like to see Byzantine featured around the R&F system as they have actually been rising and falling all the time.
Please feel free to make a vote and speak out your favorite leader. I will try to include more into the list.
Here is also some suggestions for the civ:
Civilization ability: Patriarch
-City center functions as an extra holy site. May choose an extra belief in formation of a religion.
Unique Units: Cataphract
-Replaces horseman, comes with Iron working, needs horse.
-It hits the victim with +8 strength when it is 2 tiles away at the start of the turn. (And +12 if it is 3 tiles away)
Unique Building: Theodosianon Teichos
-Replaces medieval wall. Enemy's attack with siege towers and battle ram does 75% less damage to the city defense. Also, it takes lower cost to construct.
Notes: This is the famous Double wall of Constantinople, the section constructed by Theodosia. It kept this city unbroken by any siege until the appearance of Canons.
Possible Leaders:
Leader ability: Reconquest of Rome
-When he loses a city due to low loyalty
, units gain +10 combat strength
and +1 movement speed
for 10 turns. If he recaptures the city, the bonus will last for another 20 turns.
Playstyle: Justinian draws his power from the disloyalty and also dark ages. It does not bother him much when the cities are low in loyalty, as he can conquer them back with much ease.
He can use this reconquest as a momentum to attack other civs, giving him a good potential of domination victory.
Leader ability: Riot Douser
+50% combat strength
against barbarians. Killing a barbarian in her territory gives her +1
era score. She suffers no amenity penalty
but doubled chance of rebels appearance in low amenity
.
Notes: For a female choice, Irene appears to be a more powerful one among the rest. Ruthlessness in eliminating rebels and betrayal, and bloodly putdown of any riots were her signature moves. She can kill anyone, even her son, emperor Constantine VI, to keep herself on the throne.
Playstyle: Irene is the master of opening golden era. She can hold off barbarian raids from early game and turn them into step stones for Golden era.
The ignorance of amenity penalty also allows her to build up a vast empire. But she must maintain a strong military to keep away the rebels.
With the potential to open plenty of golden eras and building a wide empire, Irene is very versatile in victory routes.
Please feel free to make a vote and speak out your favorite leader. I will try to include more into the list.
Here is also some suggestions for the civ:
Civilization ability: Patriarch
-City center functions as an extra holy site. May choose an extra belief in formation of a religion.
Unique Units: Cataphract
-Replaces horseman, comes with Iron working, needs horse.
-It hits the victim with +8 strength when it is 2 tiles away at the start of the turn. (And +12 if it is 3 tiles away)
Unique Building: Theodosianon Teichos
-Replaces medieval wall. Enemy's attack with siege towers and battle ram does 75% less damage to the city defense. Also, it takes lower cost to construct.
Notes: This is the famous Double wall of Constantinople, the section constructed by Theodosia. It kept this city unbroken by any siege until the appearance of Canons.
Possible Leaders:
Spoiler Justinian I :
Leader ability: Reconquest of Rome
-When he loses a city due to low loyalty



Playstyle: Justinian draws his power from the disloyalty and also dark ages. It does not bother him much when the cities are low in loyalty, as he can conquer them back with much ease.
He can use this reconquest as a momentum to attack other civs, giving him a good potential of domination victory.
Spoiler Irene of Athens :
Leader ability: Riot Douser
+50% combat strength




Notes: For a female choice, Irene appears to be a more powerful one among the rest. Ruthlessness in eliminating rebels and betrayal, and bloodly putdown of any riots were her signature moves. She can kill anyone, even her son, emperor Constantine VI, to keep herself on the throne.
Playstyle: Irene is the master of opening golden era. She can hold off barbarian raids from early game and turn them into step stones for Golden era.
The ignorance of amenity penalty also allows her to build up a vast empire. But she must maintain a strong military to keep away the rebels.
With the potential to open plenty of golden eras and building a wide empire, Irene is very versatile in victory routes.
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