C2c and win7??

it depends NOT from 32 or 64 bit machine, it depends ONLY from the .exe which cannot handle more than 2.9 GB anyways, and which does not empty the vRam automatically.

The better work with Win7/64 is because the Win7/64 automatically makes free the range between the 2GB XP-border and the 2.9 GB limit, and as it can read for some operations (not for all of Civ4) with more than 1 CPU/2 kernels but 2 CPU/4 kernels.

The difference you may test when you run the game in XP compatibility mode and w/o that flag. It is significant faster w/o the compatibility flag on Win7/64.

The vRam limit you can touch easy, if you open in later game the workd builder and scroll over the world, and do this several times. Then comes a CTD with address memory allocation error, as the game touches the 2.9 GB border and makes not free the vRam and/or Ram used by the former world builder operations.

However, the overall limit for the game on an XP and a Win7/65 system is same: 2.9 GB Ram, 2.9 GB vRam, there is no difference in working on XP and working on Win7/64, except the better speed on Win7/64. The game's exe cannot address above the 2.9
 
Ok, sorry for being confused but if 2.3 gb work for vista 32, then why not for win7??? I mean I take strategy's word for it and assume he's right and win7 is better(so far it seems that way IMO)
 
@anunknownman
what you mean with "... 2.3 gb work... " ??
your total Ram? Your total vRam? The total Ram used by your game? or what?

I'm not familar with Vista, I only have XP prof and Win7/65 ultima machines here, and never used Vista. So I only can say how it is for XP and for Win7/64.
 
Ok, sorry for being confused but if 2.3 gb work for vista 32, then why not for win7??? I mean I take strategy's word for it and assume he's right and win7 is better(so far it seems that way IMO)

The issue might be with Windows. Every Windows version uses twice as much RAM as the one before just to keep going:crazyeye:. I'm surprised Win7 even runs on 2.3G. Maybe there is actually no RAM left over for big programs (ie. all allocated to system processes).
 
@anunknownman
what you mean with "... 2.3 gb work... " ??
your total Ram? Your total vRam? The total Ram used by your game? or what?

I'm not familar with Vista, I only have XP prof and Win7/65 ultima machines here, and never used Vista. So I only can say how it is for XP and for Win7/64.

by saying 2.3gb, I mean the total memory of my graphics card.

@Yudishtira, that could be the case, but is there a way i can know for sure???
 
by saying 2.3gb, I mean the total memory of my graphics card.

@Yudishtira, that could be the case, but is there a way i can know for sure???

2.3G graphics memory is more than enough. So how come you haven't said how much RAM you have. What I said only applies if you have not much RAM.
 
2.3G graphics memory is more than enough. So how come you haven't said how much RAM you have. What I said only applies if you have not much RAM.

I did say how much RAM, about 3 gb...
 
I did say how much RAM, about 3 gb...

Yeah that's not much. How much of that does Task Manager say has been used up before you start BtS?

ETA: ie. on my 12Gb Win7 machine, background processes are taking 3.6-3.7Gb even when idle.
 
Yeah that's not much. How much of that does Task Manager say has been used up before you start BtS?

ETA: ie. on my 12Gb Win7 machine, background processes are taking 3.6-3.7Gb even when idle.

It uses about 45 to 65 percent... guess that might be the problem :sad:

edit: may i ask how much space does BTS take on your computer for the sake of comparison?
 
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