C3b Alliance Vote 1

Do you approve of this treaty


  • Total voters
    10
  • Poll closed .

Emp.Napoleon

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Do you approve of thid part of the teaty?

The Parties agree as follows:

Article 1: Duration and effectiveness

This Agreement shall enter into force on the date of its signature and shall be
effective for 50 turns, meaning from X to XXX, and may be renewed as the parties agree to do so.
With mutual consent, any article may be changed and new ones may be created.

Article 2: Non Aggression Pact – NAP

The Parties agree not to attack each other’s units, destroy improvements, pillage roads that connect colonies or perform any other act of aggression.
Cultural Conversion or “Flip” is considered an act of war, as so is forbidden by
this agreement.

Article 3: Borders and Territories

The Parties recognize as territories of Fanatica the South part of the continent and as territories of Civ3Brasil the North part. Borders and De-Militarized Zones shall be discussed at further meetings.
 
What about the Cultural Flip? I don't think this is an act of war, so I will only approve this treaty, after that clause is removed.
 
I Think the Alliance should be shortened to Twenty Turns. Also, We should try for Undisputed Control of the Island to our west. I also don't like the flip clause since Flips aren't under our control
 
Goldflash: we are not to mention map-details till MapMaking.

Culture-flip: Why not rephrase to "Any city that previously was owned by the other party shall be immediately given back, without selling it's buildings - unless specifically agreed otherwise" => This also includes if nation C captures a city which is recaptured by the other nation.

I want an addition to the attack thingy - "Unless specifically agreed otherwise". Perhaps it is wise for 1 unit to attack another unit, think of worker generation by our UU for mutual benefit or igniting a Golden Age or whatever. Also pillaging a road can benefit both teams as well, in certain circumstances. Do not block opportunities. Just adding "unless specifically agreed otherwise" prevents a lot of future problems.

Also: 50 turns is fine for me, but please do include that renegotiations about lengthening the treaty have to start 10 turns (or 5 or 25 or 7 or ?? ) before the treaty expires. No build-in surprise tactics. What's easier than wait for 50 turns to stop, restart negotiations with: "Hello CFC, our treaty has ended. It is time to renegotiate. We attack CFC now !".
 
Rik Meleet said:
I want an addition to the attack thingy - "Unless specifically agreed otherwise". Perhaps it is wise for 1 unit to attack another unit, think of worker generation by our UU for mutual benefit or igniting a Golden Age or whatever. Also pillaging a road can benefit both teams as well, in certain circumstances. Do not block opportunities. Just adding "unless specifically agreed otherwise" prevents a lot of future problems.

I don't think that thing about the GA is allowed under the rules.
 
The treaty is good and well thought through though it seems a bit too short.

@Rik: When the city is offered in a normal game, the coutry to which it is offered has a chance to refuse to take the ownership over the city but in PBEM game you cannot refuse and ownership of the city is assigned automatically. Hence, the wording of the treaty makes sense. What you are suggesting about phony wars is not allowed by the UN rules. But I'm not so sure about it. Starting negotiations in 10 turns before the treaty expires is a good idea but not necessarily as good as it might seem. If we or them want war, it would not save neither of our teams. Hence, IMHO, this is not a required addition to the treaty.

@Goldflash: 50 turns is OK, twenty is too short to feel safe and to develop mutually beneficial research.

@gert-janl: Well, as a CoMA, I can confirm that it might be considered an act of war against a human opponent. Hence, the flipped city should be given back next turn.
 
Defintely a yes. And for once it's not over worded :)
 
Emp.Napoleon said:
Don't worry, we still have lots of other agreements to go though. ;)
Keep em small and short like this one then!
 
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