kettyo
Seeker of Reality
version 1.05
This is a scenario for Civ3-Conquests which allows you to include all 31 civilizations in an epic game on a random generated standard size (100×100) world.
In order for the civs to have the most valuable land possible the following world settings have to be choosen at the world setup screen:
-60% ocean coverage (for most land)
-continents (for most interesting gameplay)
-wet climate (for most wresh water for irrigation)
-temperate (for most good land)
-5 billion years old (for the least mountains so most land to civs)
I seriously recommend to make sure the above world settings are used when playing this scenario.
General corruption is reduced to 70% to be worth waging wars on distant civs.
Optimal number of cities is scaled corresponding to the firaxis formula and so now it's 15.
The game must end with a victory condition fulfilled
(it theoretically also ends in 3750 AD but it's VERY unlikely
)
Installation is easiest.
Put the scenario file (.biq) and optionally also the info file (.txt)
to \conquests\scenarios folder.
When you have interest in it please give it a try and share your experiences with me and tell me your opinions.
Of course theoretical opinions are welcome too.
Happy civing and
for your interest!
History
v1.05
-corrected ocn to scale properly corresponding to the firaxis formula
i have understood the developers formula for scaling ocn and updated the mod accordingly
previously ocn was so high that rank corruption barely had any effect
v1.04 (downloaded 136 times)
-feudalism unit maintenance is 3 gpt again (as with default rules)
to counter the massive city placement tactic somewhat
v1.03 (downloaded 89 times)
-ai respawning and seed preservation is re-enabled
to get the default rules button in player setup screen back
you can turn these options off if you like before starting a game, with two clicks
v1.02 (downloaded 11 times)
-removed faster tech development
this help seems unnecessary
v1.01 (downloaded 226 times)
-fixed feudalism
v1.00 (downloaded 36 times)
-original release
An alternate version for huge maps is downloadable below on this page! (post #13)
This is a scenario for Civ3-Conquests which allows you to include all 31 civilizations in an epic game on a random generated standard size (100×100) world.
In order for the civs to have the most valuable land possible the following world settings have to be choosen at the world setup screen:
-60% ocean coverage (for most land)
-continents (for most interesting gameplay)
-wet climate (for most wresh water for irrigation)
-temperate (for most good land)
-5 billion years old (for the least mountains so most land to civs)
I seriously recommend to make sure the above world settings are used when playing this scenario.

General corruption is reduced to 70% to be worth waging wars on distant civs.
Optimal number of cities is scaled corresponding to the firaxis formula and so now it's 15.
The game must end with a victory condition fulfilled
(it theoretically also ends in 3750 AD but it's VERY unlikely

Installation is easiest.
Put the scenario file (.biq) and optionally also the info file (.txt)
to \conquests\scenarios folder.
When you have interest in it please give it a try and share your experiences with me and tell me your opinions.
Of course theoretical opinions are welcome too.

Happy civing and

History
v1.05
-corrected ocn to scale properly corresponding to the firaxis formula
i have understood the developers formula for scaling ocn and updated the mod accordingly
previously ocn was so high that rank corruption barely had any effect
v1.04 (downloaded 136 times)
-feudalism unit maintenance is 3 gpt again (as with default rules)
to counter the massive city placement tactic somewhat
v1.03 (downloaded 89 times)
-ai respawning and seed preservation is re-enabled
to get the default rules button in player setup screen back
you can turn these options off if you like before starting a game, with two clicks
v1.02 (downloaded 11 times)
-removed faster tech development
this help seems unnecessary
v1.01 (downloaded 226 times)
-fixed feudalism
v1.00 (downloaded 36 times)
-original release
An alternate version for huge maps is downloadable below on this page! (post #13)